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Dragonborn guild/cult


KindaInappropriate

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Well you saved everyone, you managed to kill ALL the bad guys (or the good ones, who knows?), you found ALL the most powerful relics digging deep into ALL the dirtiest crypts of this damn snowy land ... and nobody really seems to care about you.

I mean yes the guards sometimes ask you about those witches you killed, but this isn't enough, you want more ... you deserve more!

You just kicked Miraak ass, with no match at all, and he had gazilions of cultist, a huge temple and probably free cocktails and tickets for NBA games.

 

I would like to play a mod that gives the opportunity to create a guild/cult of the Dragonborn with:

 

- (obviously) headquarter (The Dragonborn Temple, Fortress, Castle ... nothing too big or fancy)

 

- custom options for the outfit/weapons weared by the cultist/soldier, with weekly costs for equipment and recruitment (if the player provides materials cost are reduced). I'm thinking about something smart and simple like putting an armor set in a special chest and the items will be replicated for all your soldiers (to support items from mods).

 

- options for guild activities: we are good and we help people, or we are evil and we build some sort of criminal racket in the name of the allmighty Dragonborn

 

- no matter what activity we chose, we don't have to deal with it all the time, we have an army for that, but if we want we can ask our lieutenant if there's something going on and join the assault. Your Liutenant will inform you (sending you a letter if you are far away) when your presence is really necessary.

 

- resist an assault from an enemy faction

 

- if we are good our enemies are the common bad guys (bandits, necromancers and so), if we chose to be evil we have to deal with cities that don't want to pay for "protection", besides other factions can be involved based on the player choices along the vanilla quests.

 

- every activity gives you incomes, costs of overhead are subtracted and you get the clean money from your chest, if the business is running slow (losing too many men, bad covenants with cities) you will have to pay with your own money. Weekly check.

 

- plan a party/sacrifice/ritual/orgy in your name. Just because YOU CAN (with a cost).

 

- give tasks to the members of your cult/guild like:

 

"go find me some *ingredient/ore/material*"

"capture a *specific animal/beast*" placed in a fenced area, or tamed

"follow me" even if nobody needs another follower

"bring me some *food*" no need for you to have the ingredients

"bring me the daughter of the miller" choose a race and the girl will be placed in your bedroom naked and ready to dance and sing for you

 

- people come to you and beg for money/help or just want you to come visit their city/village to honor a fest

 

- people (other dragonborn) defy you in a deadly combat for your title

 

- shrine of the Dragonborn: watch people come to pray and give presents to your statue (like the Oblivion one in Bruma). Damn I'm huge!

 

What do you think about?

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  • 2 months later...

u can already do this, by using the mods such as my home your home which allows you to choose where the follower stays, guards, works, so on ultimate follower somet somet UFO.... allow you to have more than 1 follower, and something like one of my mods make anyone follower which as it says it makes (nearly anyone) follower some are special in a way wolfs, bears .... and all thats left is the hideout which there are many player home/castle/island mods out there for a really good cult, gang lol. so there you go i'm sure some one will probably who will or maby already has made some big massive hideout/island with voise acted npcs quests and such...

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u can already do this, by using the mods such as my home your home which allows you to choose where the follower stays, guards, works, so on ultimate follower somet somet UFO.... allow you to have more than 1 follower, and something like one of my mods make anyone follower which as it says it makes (nearly anyone) follower some are special in a way wolfs, bears .... and all thats left is the hideout which there are many player home/castle/island mods out there for a really good cult, gang lol. so there you go i'm sure some one will probably who will or maby already has made some big massive hideout/island with voise acted npcs quests and such...

Well I already use ATF and Vilja, but even with a huge castlesomething installed that's nothing like being head of a Guild, YOUR guild (with the name you want and the sigil you want), no orders, no cuts, no real guild stuff and nobody calling you "master", "lord", "chief" or "supah badass".

The part that really turn me on is the management part and the recognition.

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Well I already use ATF and Vilja, but even with a huge castlesomething installed that's nothing like being head of a Guild, YOUR guild (with the name you want and the sigil you want), no orders, no cuts, no real guild stuff and nobody calling you "master", "lord", "chief" or "supah badass".

The part that really turn me on is the management part and the recognition.

well thats why i said voise acted npc's ....

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Yes, I'd always felt the Dragonborn needed some more recognition of his/her awesomeness. It wouldn't actually be that difficult: someone with the skill, time and devotion could pull it off.

 

Not me though, I stick to the easy stuff.

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