Kelsenellenelvian Posted September 9, 2020 Share Posted September 9, 2020 OMG PLEASE! Can anyone give me some detailed help with changing the penetration on arrows bolts? I am basically familiar with nifscope 'but' i cannot for the life of me find the exact area to change the depth. TIA!!! Link to comment Share on other sites More sharing options...
Perraine Posted September 9, 2020 Share Posted September 9, 2020 For what game?Once that's discovered, you may want to post this question in that games relevant forum. Link to comment Share on other sites More sharing options...
Kelsenellenelvian Posted September 10, 2020 Author Share Posted September 10, 2020 Skyrim legendary edition. If someone can move this that's ok. I'd rather not spam multiple sections Link to comment Share on other sites More sharing options...
IsharaMeradin Posted September 10, 2020 Share Posted September 10, 2020 For bolts:BoltProjectile.nifIn the Block List expand the following:BSFadeNodebhkCollisionObjectThen highlight the following:bhkRigidBodyTIn the Block Details locatePenetration Depth SteelBolt.nifIn the Block List expand the following:BSFadeNodeNiNodebhkCollisionObjectThen highlight the following:bhkRigidBodyTIn the Block Details locatePenetration DepthI would surmise that arrows would be similar. It should be noted that it is the projectile which gets fired and as visible at the target. Therefore one might only need adjust the projectile nif. At least this gives you an avenue to start testing with. Link to comment Share on other sites More sharing options...
Kelsenellenelvian Posted September 10, 2020 Author Share Posted September 10, 2020 Thank you so much! Link to comment Share on other sites More sharing options...
mkthunderwd Posted September 25, 2020 Share Posted September 25, 2020 For bolts:BoltProjectile.nifIn the Block List expand the following:BSFadeNodebhkCollisionObjectThen highlight the following:bhkRigidBodyTIn the Block Details locatePenetration Depth SteelBolt.nifIn the Block List expand the following:BSFadeNodeNiNodebhkCollisionObjectThen highlight the following:bhkRigidBodyTIn the Block Details locatePenetration DepthI would surmise that arrows would be similar. It should be noted that it is the projectile which gets fired and as visible at the target. Therefore one might only need adjust the projectile nif. At least this gives you an avenue to start testing with.These forums need Discord style emote reactions. Well done. Link to comment Share on other sites More sharing options...
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