nognow Posted September 9, 2020 Share Posted September 9, 2020 All NPCs start to bob up and down whenever I look at them from close range. Zooming in on them causes it from any distance.In the video, I'm obviously using mods, but I tried vanilla (with the exception of NVSE related mods) and it's the same thinghttps://streamable.com/gllpv7https://streamable.com/1sqli7 Link to comment Share on other sites More sharing options...
KiCHo666 Posted September 10, 2020 Share Posted September 10, 2020 Is your framerate over 60 fps?The more your framerate is above 60 fps, the more likely you'll see this problem. Link to comment Share on other sites More sharing options...
nognow Posted September 10, 2020 Author Share Posted September 10, 2020 Is your framerate over 60 fps?The more your framerate is above 60 fps, the more likely you'll see this problem.yes, it is.capped at 119 with Gsync.I'll play around with various fps and vsync settings and update. Link to comment Share on other sites More sharing options...
nognow Posted September 10, 2020 Author Share Posted September 10, 2020 Is your framerate over 60 fps?The more your framerate is above 60 fps, the more likely you'll see this problem.that's indeed the culprit.lowering the refresh rate to 60 did the trick.but I don't want to loose out on half my fps, any known fix to this? Link to comment Share on other sites More sharing options...
KiCHo666 Posted September 10, 2020 Share Posted September 10, 2020 No idea how to fix it, but you can disable Leg IK in the Fallout.ini. Search for the "Leg" and you'll find it.However, by disabling that, actors will no longer adapt their leg position to the terrain. Link to comment Share on other sites More sharing options...
nognow Posted September 10, 2020 Author Share Posted September 10, 2020 No idea how to fix it, but you can disable Leg IK in the Fallout.ini. Search for the "Leg" and you'll find it.However, by disabling that, actors will no longer adapt their leg position to the terrain.I just looked through all INI files, there are no entries with the word "leg" Link to comment Share on other sites More sharing options...
JimboUK Posted September 10, 2020 Share Posted September 10, 2020 There are a bunch of settings under FootIK but I see nowhere to disable it, anyway I've had what's described here and switching off FootIK via TFIK in console didn't help so I left it on. Link to comment Share on other sites More sharing options...
KiCHo666 Posted September 11, 2020 Share Posted September 11, 2020 I apologize. Yes, "Foot", not "Leg".Also, according to NVTF's author:Solution #1:Make sure that your in-game framerate is capped below 120 FPS. Better use some fps counter to double check if it really is below 120.Solution #2:That is a trade off between player foot dynamic placement efficiency and the absence of foot bouncing glitches for NPCs. It eliminates NPCs bouncing glitches almost entirely, but also makes player dynamic foot placement work slightly worse.Set these lines in [FootIK] section using either "FalloutPrefs.ini" or "FalloutCustom.ini" to the following values:fOnOffGain=0.01bFootPlacementOn=0fPelvisUpDownBias=0fPelvisOffsetDamping=0fOriginalGroundHeightMS=0Solution #3:[RagdollAnim]bFootIK = 0Try capping your framerate to something lower than 120 fps. Link to comment Share on other sites More sharing options...
dubiousintent Posted September 11, 2020 Share Posted September 11, 2020 Added as 'Issue - Bobbing NPCs' to the "Graphics Problems" section of the wiki "Fallout NV Mod Conflict Troubleshooting" article. -Dubious- Link to comment Share on other sites More sharing options...
nognow Posted September 12, 2020 Author Share Posted September 12, 2020 I apologize. Yes, "Foot", not "Leg". Also, according to NVTF's author: Solution #1:Make sure that your in-game framerate is capped below 120 FPS. Better use some fps counter to double check if it really is below 120. Solution #2:That is a trade off between player foot dynamic placement efficiency and the absence of foot bouncing glitches for NPCs. It eliminates NPCs bouncing glitches almost entirely, but also makes player dynamic foot placement work slightly worse. Set these lines in [FootIK] section using either "FalloutPrefs.ini" or "FalloutCustom.ini" to the following values:fOnOffGain=0.01bFootPlacementOn=0fPelvisUpDownBias=0fPelvisOffsetDamping=0fOriginalGroundHeightMS=0 Solution #3:[RagdollAnim]bFootIK = 0 Try capping your framerate to something lower than 120 fps. Added as 'Issue - Bobbing NPCs' to the "Graphics Problems" section of the wiki "Fallout NV Mod Conflict Troubleshooting" article. -Dubious- Capping the framerate doesn't help (I had already done it), disabling bFootPlacementOn did the trick; no need to touch the rest. Link to comment Share on other sites More sharing options...
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