Bunslinger Posted September 10, 2020 Share Posted September 10, 2020 so i'm editing a UV map in outfit studio, and after i make any necessary edits and click "okay", it immediately trashes it and goes back to the original UV map. if i don't click the "edit" button again, the edits will stay visible in the viewport, but on export (and loading into nifskope), it's once again back to the original UV map. i'm editing the UV maps in outfit studio because you can do rotations in real-time as opposed to nifskope where you have to type in the rotation degree bit by bit, which is tedious, unless there's something i'm missing that enables you to make rotations in real-time. why isn't outfit studio saving the UV map edits? i've googled high and low and couldn't find an answer. Link to comment Share on other sites More sharing options...
madmongo Posted September 10, 2020 Share Posted September 10, 2020 Outfit Studio was created long after Fallout New Vegas, and while it is popular for Fallout 4 it isn't commonly used for Fallout New Vegas. It wouldn't surprise me if that feature was broken on the FNV version. Most modders on FNV use Blender or 3ds Max to adjust UV maps. Blender is by far the more popular of the two, mostly due to cost (Blender is free, the version of 3ds Max that works with FNV isn't). Link to comment Share on other sites More sharing options...
Recommended Posts