AGLNM02 Posted September 13, 2020 Share Posted September 13, 2020 Hi All, I am sorry if this topic has come up before and/or is in the wrong category, but due to health issues I haven't been on here for e while. While exploring Cyrodiil, I've spotted several Imperial Legion Horses dead. This got me thinking, is there a way to create a script using the Resurrect Console Command in a spell on a dead target to permanently resurrect it, instead of the spell which only resurrects a dead target for a limited period of time? Thanks. Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted September 13, 2020 Share Posted September 13, 2020 I know a french mod that does it. Do you want to see the script? Link to comment Share on other sites More sharing options...
AGLNM02 Posted September 21, 2020 Author Share Posted September 21, 2020 Yes Please, Oblivionaddicted. Do you possibly know if the spell requires recharging, or can it be cast an unlimited number of times? Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted September 23, 2020 Share Posted September 23, 2020 It can be cast as many times as you want especially if you give a low cost. scn BAKAResuAlleluiabegin ScriptEffectStart PlayMagicShaderVisuals effectSummonMythicDawn 5 resurrect 1endbegin ScriptEffectUpdateendbegin ScriptEffectFinishend Link to comment Share on other sites More sharing options...
AGLNM02 Posted September 28, 2020 Author Share Posted September 28, 2020 Great, just what I needed. Thanks for your help, Oblivionaddicted. Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted September 29, 2020 Share Posted September 29, 2020 Great, just what I needed. Thanks for your help, Oblivionaddicted.Always glad to be helpful. :-) Link to comment Share on other sites More sharing options...
Pellape Posted December 16, 2020 Share Posted December 16, 2020 I made a simialr spell a couple of weeks back and it works great as long as I target dead things like NPC's or Creatures but if I target anything else -> CTD!!!! - So do a quicksave first before using it in case... ;) Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted December 18, 2020 Share Posted December 18, 2020 I made a simialr spell a couple of weeks back and it works great as long as I target dead things like NPC's or Creatures but if I target anything else -> CTD!!!! - So do a quicksave first before using it in case... :wink:The spell with the script I pasted in my previous message doesn't cause any CTD when you use it on an irrelevant target. Link to comment Share on other sites More sharing options...
Pellape Posted December 18, 2020 Share Posted December 18, 2020 Odd... I could delete some lines in mine or maybe you can tell me what I did wrong?: scn PekResurrectSCR Ref TargetREF Begin ScriptEffectStart Set TargetREF to GetSelf if ( TargetREF.GetDead == 1) If ( TargetREF.GetIsCreature == 1 || TargetREF.IsActor == 1 ) TargetREF.Resurrect 1 MessageEX "%n is up and running again", TargetREF Endif Else Message "It's not possible to Resurrect that %n", TargetREF Endif End Begin ScriptEffectFinish Dispel PekResurrectSPL End I SEE IT NOW!!!!!! Message instead of MessageEX... Damn... :D It is the %n that only works with OBSE functions... I think it is that line at least as it there the game CTD...I will try to target a container or something later... Link to comment Share on other sites More sharing options...
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