ZodiacBlack Posted September 20, 2020 Share Posted September 20, 2020 I made a merged mod that contains quite a bit of head morphs and facegens... But some of them don't seem to work. I went into a couple, which were easily resolved by exporting. However, there are some others, such as Niluva, that simply will not show their customized morph on the CK, and if exported as is, will actually replace the custom .nif from the folders with the default one. How is CK not recognizing some of these headparts? Link to comment Share on other sites More sharing options...
ZodiacBlack Posted September 21, 2020 Author Share Posted September 21, 2020 (edited) So after doing a little research, Elegant Elves of Skyrim seem to edit the Dark Elf textures to nord... leaving them to somehow not recognize any of their female facegen morphs in the CK. The same goes for High Elves as well. Wood Elves are also a no go. Edited September 21, 2020 by ZodiacBlack Link to comment Share on other sites More sharing options...
IsharaMeradin Posted September 21, 2020 Share Posted September 21, 2020 You created a merged mod that was the first mistake. Face gen data files are stored in a folder that has the same name as the source plugin. You'll have to locate the face gen folders for the mods that were merged and copy / move them into a single folder that matches the merged plugin name. Also, you may need to rename the face gen NIF and DDS files to match the actor's Editor ID number in the merged plugin (sometimes they change when merging). With SSE it is probably better to convert mods to use ESL plugins than try to merge them into a combined ESP. Link to comment Share on other sites More sharing options...
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