LadyHonor Posted September 23, 2020 Share Posted September 23, 2020 I built the interior of my house and want to see it's progress in the game. Mainly I want to make certain there are no gaps in the structure or floating items. Vortex manages my mods. How do I get it to show my mod as active? Link to comment Share on other sites More sharing options...
dizietemblesssma Posted September 23, 2020 Share Posted September 23, 2020 I think what you're asking is to install your mod using Vortex?You need to zip your mod up as if you were going to publish on Nexus, but then just drag and drop in to the Vortex mods tab, or us the 'install from file' button.Alternatively, if your mod is just an esp and nothing else then you can enable/disable it from the plugins tab, assuming that the esp is in the data/ folder. diziet Link to comment Share on other sites More sharing options...
LadyHonor Posted September 24, 2020 Author Share Posted September 24, 2020 I think what you're asking is to install your mod using Vortex?You need to zip your mod up as if you were going to publish on Nexus, but then just drag and drop in to the Vortex mods tab, or us the 'install from file' button.Alternatively, if your mod is just an esp and nothing else then you can enable/disable it from the plugins tab, assuming that the esp is in the data/ folder. dizietThank you! It's definitely not ready for a full install thingy I don't think. It's just the house with some clutter. It does use some custom statics and two custom scripts. Would just enabling the plugin be alright then? The house still needs to be navmeshed and I haven't even started with the exterior. I just wanted to make sure there aren't any gaps and that my lights look alright before i start navmeshing it. Link to comment Share on other sites More sharing options...
dizietemblesssma Posted September 24, 2020 Share Posted September 24, 2020 I imagine that your scripts are already in place if you've been compiling them, if by custom statics you mean ones that are different to vanilla then they will need to be in their proper place in the game directory, but I imagine they are if you've been using the Creation Kit with them, so enabling your esp will probably do the trick. diziet Link to comment Share on other sites More sharing options...
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