mrebubbles Posted September 27, 2020 Share Posted September 27, 2020 I'm trying to mod new vegas, but before the title screen text even shows up, the gmae crashes with the "missing Masters" error. I've tried using FNVedit to check the errors, but it doesn't show any. I don't know how to trouble shoot this very well, so help would be greatly appreciated. My load order: FalloutNV.esmDeadMoney.esmOldWorldBlues.esmHonestHearts.esmLonesomeRoad.esmGunRunnersArsenal.esmTribalPack.esmMercenaryPack.esmClassicPack.esmCaravanPack.esmAWorldOfPain(Preview).esmAWOPDeadMoney.esmAWOPMonsterPatchVanilla.esmCaliber.esmWeapons.of.the.New.Millenia.esmCaliberXhonesthearts.esmCaliberXgunrunners.esmCFWNV.esmProject Nevada - Core.esmProject Nevada - Cyberware.espProject Nevada - Equipment.esmProject Nevada - Rebalance.espProject Nevada - Extra Options.esmInterior Lighting Overhaul - Core.esmInterior Lighting Overhaul - L38PS.esmWeapon Retexture Project.espCFW-PN.espCFW-PN-DLC.espWMIMNV.espVurt's WFO.espMission Mojave - Ultimate Edition.espSprint Mod.espCFW-DLC.espMMUE POP.espWMX-ModernWeapons.espMMUE-CP-WMX.espWeapons.of.the.New.Millenia.Cheat.Cabinet.espWeapons.of.the.New.Millenia.Store.espWeapons.of.the.New.Millenia.CaliberX4+.Patch.espWeaponModsExpanded.espdD - Enhanced Blood Main NV.espCASM with MCM.espWMX-DLCMerged.espWMX-POPMerged.espWeapons.of.the.New.Millenia.Leveled.Lists.espWeapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.espAWOPDeadMoneyVendorPatch.espMMUE-CP-EVE.espMMUE-CP-PNCore.espMMUE-CP-PNEquipment.espMMUE-CP-PNALLDLC.espMMUE-CP-PNRebalance.espWMX-ArenovalisTextures.espAWOP WRP Patch.espMMUE-CP-AWOP.espEVE FNV - ALL DLC.espWMX-EVE-AllDLCMerged.espMMUE-CP-NVInteriors.espMMUE-CP-ILO.espMMUE-CP-AWOP+NVInteriors.espProject Nevada - EVE All DLC.espProject Nevada - WMX.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espInterior Lighting Overhaul - Ultimate Edition.espILO - GS Shack.espILO - PipBoy Light.espILO - A World of Pain.esp Total active plugins: 69Total plugins: 70 Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted September 27, 2020 Share Posted September 27, 2020 do you have all the masters needed for your mods? been a while so I don't know em well enough to call out like I used to... Link to comment Share on other sites More sharing options...
mrebubbles Posted September 28, 2020 Author Share Posted September 28, 2020 do you have all the masters needed for your mods? been a while so I don't know em well enough to call out like I used to...There aren't any errors showing up in FOMM or in FNVedit. I'm fairly sure i have all the masters, but maybe all the compatibility patches have messed that up? I just wish it TOLD me what was missing its master... Link to comment Share on other sites More sharing options...
Ladez Posted September 28, 2020 Share Posted September 28, 2020 lStewieAl's Tweaks can show you which plugin is missing which masters when you start the game. Link to comment Share on other sites More sharing options...
mrebubbles Posted September 28, 2020 Author Share Posted September 28, 2020 I kinda solved it, I uninstalled New Vegas Interiors, and I no longer get the missing master problem. I don't know why it was giving me that problem though, I definitely had the master for that. Link to comment Share on other sites More sharing options...
M48A5 Posted September 28, 2020 Share Posted September 28, 2020 You check the necessary masters in FOMM. Open FOMM and left click on each of your mods one at a time. In the bottom window, the name of the mod will be displayed along with the name of the master files. Link to comment Share on other sites More sharing options...
mrebubbles Posted September 28, 2020 Author Share Posted September 28, 2020 You check the necessary masters in FOMM. Open FOMM and left click on each of your mods one at a time. In the bottom window, the name of the mod will be displayed along with the name of the master files.Yep, did that first thing. There was nothing missing, no red texts or error messages. I'll reinstall it and check again though cause it's entirely possible I'm just blind. Link to comment Share on other sites More sharing options...
dubiousintent Posted September 28, 2020 Share Posted September 28, 2020 An incorrectly sorted "load order" can also give you the "missing master" error. * Don't install every optional file for a mod. Read the install instructions carefully. Optional files need to be selected on a "case by case" basis. For example: with any mod you usually only need one ESP (and possibly one ESM) "base" file depending upon whether you have all the DLCs active or not. Only if you don't have them all active do you need to install any specific DLC versions if there is an "Ultimate Edition/All/Merged DLC" version. * "Compatibility patches" to make one mod work with another need to be placed after (as in "physically lower, higher numbered") in the "load order" than ALL of the plugins they are designed to make compatible. (This also applies to "fix" files.) ESMs should always be placed at the top (lowest numbered) positions in the "load order", followed by the related ESPs though they can be separated from their ESMs by other plugins. LOOT does a good job of determining those basic orders, but it is a "crutch". (The "Tale of Two Wastelands" site has A Guide for NOT using LOOT for those interested in learning how to manually manage their "load order" for themselves.) Getting the "load order" incorrect will cause "Missing Masters" errors as well. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". FYI: The "pre-order packs" (aka "POPs": Caravan, Classic, Mercenary, and Tribal; available now in the "Courier's Stash" addon), are not considered "true DLC expansions" by most mods and are treated as "compatibility patches" to the base game because they just add certain unique items. So their absence should not deter you from using "All DLC Merged" plugins. Where they are included, they should come after "GunrunnersArsenal.ESM" which is a true DLC expansion. When in doubt, follow the process in the wiki "Missing Masters" article to confirm they are not "master files" for that plugin. Examples I noticed:CFW-PN.espCFW-PN-DLC.espCFW-DLC.esp [should go above PN-DLC if all three are actually required (not familiar with it)]WMX-ModernWeapons.esp [needs to go below:]WeaponModsExpanded.esp Suggest you see if LOOT can't produce a better basic sort order you can then tweak as needed. -Dubious- Link to comment Share on other sites More sharing options...
Baconatorbb Posted March 21, 2021 Share Posted March 21, 2021 i hate to be that guy and pop up for a different reason but where did you get Project Nevada - Rebalance.esp? i have been searching due to "missing masters" and cannot find it anywhere. Link to comment Share on other sites More sharing options...
dubiousintent Posted March 21, 2021 Share Posted March 21, 2021 It's part of "Project Nevada - Extra Options". -Dubious- Link to comment Share on other sites More sharing options...
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