MesaSolar Posted October 7, 2020 Share Posted October 7, 2020 I ran into this issue in Fallout 4 as well but never found a fix for it. I have blue gaps in the ground that look like sky on a custom worldspace. I tried deleting it and starting over but it's still there. Any idea what could cause this and how to fix it? Link to comment Share on other sites More sharing options...
greyday01 Posted October 7, 2020 Share Posted October 7, 2020 Did you just start that worldspace? I had the same trouble. I just started a world space and it looked like a flat plane in the CK. I coc'd into it and the cell levels were all over the place. I could drop from one square to the next. Started over and the same thing. Don't know it this would work for you but it did for me. Made a new worldspace again and in the CK I made changes to the terrain of the first cell dragging it a little up and then flattening it. Then I coc'd into the worldspace and things looked right. Try just doing a little terraforming and adding some statics before checking the cell. The CK is often wonky. Link to comment Share on other sites More sharing options...
MesaSolar Posted October 8, 2020 Author Share Posted October 8, 2020 Did you just start that worldspace? I had the same trouble. I just started a world space and it looked like a flat plane in the CK. I coc'd into it and the cell levels were all over the place. I could drop from one square to the next. Started over and the same thing. Don't know it this would work for you but it did for me. Made a new worldspace again and in the CK I made changes to the terrain of the first cell dragging it a little up and then flattening it. Then I coc'd into the worldspace and things looked right. Try just doing a little terraforming and adding some statics before checking the cell. The CK is often wonky.I found a work around. Duplicated a different worldspace then just deleted everything, flattened the terrain and started from scratch that way. I bit of a pain, but it eliminates those gaps. Link to comment Share on other sites More sharing options...
MesaSolar Posted October 9, 2020 Author Share Posted October 9, 2020 Did you just start that worldspace? I had the same trouble. I just started a world space and it looked like a flat plane in the CK. I coc'd into it and the cell levels were all over the place. I could drop from one square to the next. Started over and the same thing. Don't know it this would work for you but it did for me. Made a new worldspace again and in the CK I made changes to the terrain of the first cell dragging it a little up and then flattening it. Then I coc'd into the worldspace and things looked right. Try just doing a little terraforming and adding some statics before checking the cell. The CK is often wonky.So the problem is back. When I coc into the worldspace everything looks fine. I have plenty of terraforming, added mountains, etc. But if I travel to the space through a autoload door, the cells are all over the place. Some gaps big enough that you have to jump between cells. I spent a lot of time on this space so far and really don't want to scrap it. Anyone else run into this problem? How the hell do I fix it? Link to comment Share on other sites More sharing options...
MesaSolar Posted October 9, 2020 Author Share Posted October 9, 2020 I *think i figured out a solution. But a little hesitant. I duplicated my world then generated LOD (even though it's nowhere near done) and the gaps and cells seem to be back in the right place. Really hoping this isn't a recurring issue. If anyone knows what causes this I'd really appreciate the info. Link to comment Share on other sites More sharing options...
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