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Why does making ANY change to "conversation" break conversation?


Asterra

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I've never really fully understood the hidden minutiae of the dialogue system. But this one is pretty baffling.

 

The simple act of duplicating, say, Veronica's "GOODBYE" topic (151A06) will cause said topic to stop appearing. No more "Goodbye." as an option.

 

All I'm doing is copying that form into a separate .esp. I'm not changing a thing. But that is, somehow, plenty excuse for the game to ignore the existence of that topic.

 

This doesn't feel like something that is open to intuition. Going to have to have somebody carefully explain why this is breaking things.

Edited by Asterra
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