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Faction Reputations


AlduinWorldEater

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As I play through Skyrim, I find myself wishing there was a reputation system. Not like in Morrowind and Oblivion, where it was just your fame rating, but more of a World of Warcraft-style system, where your rep changes with various factions based upon quests you do, actions you take, and NPCs you interact with.

 

For example:

 

Let's say you run across a group of Thalmor escorting some poor sod to Talos-knows-where. You decide to get up in their faces about it, and one of them draws a blade on you. You strike them down, and that's that. Next group of Thalmor you see treats you like they've never heard of you.

 

Now, with my idea in place, killing the first group of Thalmor would cause your reputation with them to shift in a negative direction. Each successive Thalmor you kill makes them hate you more and more, until they start either attacking you on sight or sending assassins after you.

 

Or, let's say you're a true son/daughter of Skyrim. You stumble upon an Imperial camp as you wander through the wilderness. With my idea, killing those soldiers would lower your reputation with the Imperial, causing progressively worse treatment from Imperial solders and guards in Imperial-loyal cities (maybe even resulting in banishment from the cities?), and raise your reputation with Stormcloak loyalists, making them nicer to you, perhaps even willing to overlook a crime here or there (without the related faction or speech perks).

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But, if you kill the whole group, how's word supposed to spread to others that you're an enemy? I could understand if you're stealing from an Imperial camp, strike down one guard who comes after you, and make a break for it afterwards; chances are they'd be able to find out it was your doing. But if you're out in the wilderness, and see a few Imperials, if you kill them all then that's that. Nobody's going to know what you did.

 

That was actually a stated problem in Morrowind, and people asked for mods that changed it. The solution I saw made it so that, yes, if somebody got away or was left behind, word of your actions would spread, but only in such a situation (They also wouldn't know about it right away in neighboring cities, but that's beside the point).

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This is meant as a potential mod for roleplayers, so a bit of forethought would be necessary. You're absolutely right; if everyone dies, how's anyone gonna know? I should have worded things a little differently.

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yeah this is a good idea.. like for example after beating a boss, people would congatulate you for defeating that boss.. we already have that in the game but it would be nice if theres more..

 

or people will say like " hey thats the dragonborn,, or kids say things like " i wanna see him mom" or the girls will say lake hi there dragonborn"

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yeah this is a good idea.. like for example after beating a boss, people would congatulate you for defeating that boss.. we already have that in the game but it would be nice if theres more..

 

or people will say like " hey thats the dragonborn,, or kids say things like " i wanna see him mom" or the girls will say lake hi there dragonborn"

 

"Hiiiiiii, Dragonborrrrrrn~!" :dance:

 

Long as it doesn't turn out like vanilla Morrowind. "E-e-e-excuse me, I, I know you're the N-N-N-Nerevarine..."

 

That would deserve a Fus Ro Bitchslap.

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