Jump to content

Sadist armour... without severed hands


evilhippo

Recommended Posts

I tried to fulfill this request but I even though I removed them from the Alpha layer the hands are still there (except black seeing as I also blacked them out). I really don't understand why it's not working either, seeing as this technique (described in my post above) worked to remove the hair bits from the Wastehound Helmet...

 

The only thing I can think of is that there is something different about the mesh that has it ignore alpha layers (the original alpha layer was fully white indicating that all the texture should be drawn).

 

Edit: Nevermind I suspect it has something to do with the fact that the "black" areas aren't true black so they are still being drawn to the Red, Green and Blue channels...

 

2nd Edit: That didn't work either it must be the mesh itself.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...