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Nexus Mods Profile
About evilhippo
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Country
United Kingdom
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Currently Playing
Aliens: Dark Descent
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Favourite Game
Witcher 3
evilhippo's Achievements
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Chat GPT Powered Ships Computer and/or Vasco? I'd settle for a voiced player character! :laugh: If that happens (& it probably will), I'll actually buy the game.
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Yes, I imagine so.
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AI will fix this issue eventually (& probably fairly soon), & when it does, I'll buy Starfield. Soon, we will just speak freeform via microphone to NPCs in all RPG games & they will use a ChatGPT style AI to respond. Then the issue (at least for people like me) is not doing this in real time but rather with a delay so the AI can convert it to the custom voice I want the player character to use in-game
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I'm sure that will get made by someone who hangs out at LoversLab :laugh:
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That would be the mod that would convince me to buy Starfield as I *hate* voiceless protagonists.
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I did try Skyrim & F03 but they weren't really my thing. I only realised RPGs might be 'my thing' after Fallout 4 & it struck me that the voiced toon was a major contributor. My issue is that I get to play me every day, so the toon being 'me' was absolutely not what I wanted. Actors are experts are being someone else, they don't (usually) play themselves & often sound quite different than they do in real life. When I play an RPG, I am trying to get immersed in being someone else. A voiced player character is a huge bonus in that regard, very immersive, as a toon that sounds like someone else really help me get out of my head and into the toon's head. And yes, if there is a trainable AI to voice the character a year from now, I will certainly give that a go!
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Do we have any idea what the character's voice(s) sound like yet? EDIT: wow, just discovered the player is unvoiced. Cancelled my pre-order.
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Never fear, within a few weeks after launch, there will be a plethora of modder-made toons for you to download ;)
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I'm thinking Amos Burton from the Expanse...
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Starfield Planet Size and Exploration
evilhippo replied to worm82075's topic in Starfield's Discussion
I wonder if the planetary surface gets generated as you enter an area without limit, or does it produce a certain number of tiles around where you land the ship & then in put boundary? Also, am I right assuming you can land anywhere on a world? Or just where you get a scan result of something produced procedurally, or (obviously) some other pre-placed location? -
breathable atmosphere? suit oxygen running out?
evilhippo replied to daveaspec's topic in Starfield's Mod Ideas
The HUD in the deep dive shows O2 & CO2 levels -
There are two entirely complimentary settings in which to have "Fallout in Starfield". Lore is there was a war between the United Colonies and the Freestar Collective. This could have resulted in nuked worlds & ruined cities. Also, Terra is a wasteland (we do not yet know why), so...
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Hopefully the vanilla bodies will not need it. Yeah, yeah, I know, I'm dreaming :laugh:
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I've realised I'm tracking 43 pages worth of Fallout mods :laugh: Having finally stopped playing the game, is there any way to mass/batch untrack mods? Doing this one at a time is going to take a long time.
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Many thanks! Using this method to set the Optimisation Patch to load in that group absolutely fixed my problem.