Slikpik Posted February 21, 2013 Share Posted February 21, 2013 Making a mod... The player walks in and two NPC's are having a conversation. How do I do this? I've seen a tutorial somewhere but I can't remember where it was Link to comment Share on other sites More sharing options...
rickerhk Posted February 21, 2013 Share Posted February 21, 2013 http://geck.bethsoft.com/index.php/Conversation_Tab If you want it 100% reliable then you use a trigger with a script that makes them say each line with a timer, when the player enters the trigger. Otherwise, it's just a random conversation with the HELLO topic.If you script it, then you don't have to use the HELLO topic if you don't want. You use SayTo http://geck.bethsoft.com/index.php/SayTo linking infos with 'link from' and 'link to' becomes unreliable after about 4 or 5 lines for each actor. When the AI does it's periodic package evaluation, the conversation will end even if it's not done. Link to comment Share on other sites More sharing options...
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