Slikpik Posted February 23, 2013 Share Posted February 23, 2013 So I'm making something that talks about the player. I've got a message that can use the players name by using &PCName;. I want it to refer to the player as him/her sometimes. I tried using &PCSex; but it refers to them as female/male. Is there anyway I can make it say him/her instead? Link to comment Share on other sites More sharing options...
DylanHollis Posted February 24, 2013 Share Posted February 24, 2013 What Talks about the player? - A dialogue Phrase? A note? Somethings you use - Have things called conditions, You could use the condition statement: GetPcIsSex - And set the variable as Male and Female. Then you can have your alternate statements for each of those conditions. Link to comment Share on other sites More sharing options...
Slikpik Posted February 24, 2013 Author Share Posted February 24, 2013 (edited) No I know how conditions work for dialogues and stuff. It's a note on a terminal. But you've given me an idea for that Edited February 24, 2013 by Slikpik Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted February 24, 2013 Share Posted February 24, 2013 So far as I know, the only way to do that is to write two separate notes, and have a condition on the terminal or whatever else gives the note to check for gender and give the appropriate note. Link to comment Share on other sites More sharing options...
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