saladinbobbins Posted October 26, 2020 Share Posted October 26, 2020 (edited) A Circuit breaker, for example. In fact I can't find any other kind of switch in the creation kit so if there is one I'd appreciate if someone can give me the correct name. Anyway, I tried using the 'Packed in' Circuit Breaker which has the activator built in, and linked it to the light but nothing happens, and by nothing happens I mean the switch animation doesn't even play, let alone the light turn on like it does in the game. Edited October 26, 2020 by saladinbobbins Link to comment Share on other sites More sharing options...
Reneer Posted October 27, 2020 Share Posted October 27, 2020 There is a working example in the Federal Surveillance Center K-21B that might show you how it is done. It might be a pack-in, though, not sure. Link to comment Share on other sites More sharing options...
saladinbobbins Posted October 27, 2020 Author Share Posted October 27, 2020 There is a working example in the Federal Surveillance Center K-21B that might show you how it is done. It might be a pack-in, though, not sure. Thank you. Link to comment Share on other sites More sharing options...
pepperman35 Posted October 27, 2020 Share Posted October 27, 2020 See Red Rocket TV's tutorial on the subject https://www.youtube.com/watch?v=wrhoYbbtd08 Link to comment Share on other sites More sharing options...
saladinbobbins Posted October 27, 2020 Author Share Posted October 27, 2020 See Red Rocket TV's tutorial on the subject Perfect, thank you. Link to comment Share on other sites More sharing options...
saladinbobbins Posted October 28, 2020 Author Share Posted October 28, 2020 OK I watched that tutorial and it was really helpful but one question. My lights are on by default, in the video, his are off by default. How do I make the off state be the default state, please? Link to comment Share on other sites More sharing options...
Zorkaz Posted October 28, 2020 Share Posted October 28, 2020 Click on them in the render window. Choose "Initally Disabled" Link to comment Share on other sites More sharing options...
saladinbobbins Posted October 28, 2020 Author Share Posted October 28, 2020 Click on them in the render window. Choose "Initally Disabled" I tried that before posting and it doesn't work. Link to comment Share on other sites More sharing options...
niston Posted October 28, 2020 Share Posted October 28, 2020 What lights are you using? Link to comment Share on other sites More sharing options...
DieFeM Posted October 28, 2020 Share Posted October 28, 2020 The lights mimic the state of the XMarker (enabled or disabled), so even if you set all lights as "Initially Disabled" they will be enabled because the XMarker is enabled, so what you need to set to initially disabled is the XMarker. Link to comment Share on other sites More sharing options...
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