flarn2006 Posted February 24, 2013 Share Posted February 24, 2013 Say I have a bunch of potions I want to line up on a shelf in my house. I do so, and then leave. I come back in, and the potions are just sitting on the floor a few feet away from the shelf. This is SO annoying, especially considering Skyrim's controls for manipulating held items are just HORRIBLE. Strangely, when I come back in, if I put the items where I want them a second time, they stay where I put them. One workaround I haven't yet tried but I assume would work is to drop the items I want to place, leave the house, go back in, and THEN place them. But this would still be very annoying considering I'd have to wait through two extra loading screens, not to mention the door might be on the other side of the house. In addition, it would be nice to have some better controls for moving items. As I said before, what we have now is just terrible. There's no technical reason we shouldn't be able to rotate items without awkwardly pushing them into things, or dropping them again and again until they fall the right way. If anyone's familiar with Garry's Mod, having a spell that works like the physics gun would be EXTREMELY helpful, especially if it doesn't require any magicka. Sure, depending on how it works it might be overpowered in some situations, but I wouldn't need to use it in those situations. Can someone please suggest or make a mod that fixes either or both of these problems? Thanks a lot. Link to comment Share on other sites More sharing options...
Jeir Posted February 24, 2013 Share Posted February 24, 2013 For the first issue, I discovered this today while updating old mods and checking out new mods. From the comments, it seems to work pretty well. Link to comment Share on other sites More sharing options...
Reidlos Posted February 24, 2013 Share Posted February 24, 2013 I cant find anything on how to rotate items while being held in the world, there has to be something, Its nice to have this mode for bookshelf items but Link to comment Share on other sites More sharing options...
Strokend Posted February 24, 2013 Share Posted February 24, 2013 While it's not a penultimate solution, some items can be grabbed from certain points... This primarily seems to only be bodies, though, where you grab a certain bone on it; items tend to be one bone and you grab the centermost point of it. If items were made to have an actual skeleton (ie, cauldron would have a center bone at the bottom and maybe four other bones going up the sides with another four at the top; or a potion having the base, its corners, and the top), the physics would work out. Link to comment Share on other sites More sharing options...
flarn2006 Posted February 25, 2013 Author Share Posted February 25, 2013 (edited) How hard would it be to implement a Gmod-like physics gun spell? (Or any other means of moving objects like that.) For anyone unfamiliar with Gmod, basically you can pick things up with a beam that basically grabs things. You can then change where you're aiming to move the object around. Holding down E and dragging rotates, and moving the mousewheel moves it forward and backward. Pressing the right mouse button while holding an object freezes it in place, so it's not affected by gravity or any other FUS, but I don't know if that would be possible in Skyrim's engine.Oh, and did Bethesda really need to make it so objects don't at least rotate when you change which direction you're facing? It'd be nice to at least be able to approach an object from the side and then rotate yourself to rotate objects like that. It's almost as if they WANTED to make it hard to orient objects how you want them. (If that's the case, they certainly succeeded.) Edited February 25, 2013 by flarn2006 Link to comment Share on other sites More sharing options...
Strokend Posted February 25, 2013 Share Posted February 25, 2013 Pressing the right mouse button while holding an object freezes it in place, so it's not affected by gravity or any other FUS, but I don't know if that would be possible in Skyrim's engine.I believe Havok Resistant does that. Link to comment Share on other sites More sharing options...
flarn2006 Posted February 26, 2013 Author Share Posted February 26, 2013 Now the only part I'm unsure about is having a spell that responds to more than just the one mouse button it's assigned to. Maybe with a two-handed spell? Anyone interested in making something like this? Link to comment Share on other sites More sharing options...
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