samv96UK Posted February 25, 2013 Share Posted February 25, 2013 Hey all! Just trying to fill in some gaps of empty buildings in the market area at the moment, so I've resorted to asking all of you wonderful people which shops you recommend I should use to fill in the gaps. At the moment I already have these designated shops (and markets): x2 General Goods (+ 1 market stall per shop)Blacksmith (+ 2 market stalls)Alchemy (+ 2 market stalls)Medicine (+2 market stalls)x3 Taverns/InnsArchery supplies (+ 1 market stall)Hunting goods (+ 1 market stall)Ore + Ingot shop (+ 2 market stallsx2 Pawnbrokers LibrarySouvenir shop (+ 1 market stall)Tailor (+ 1 market stall)Fishery (+1 market stall)House furnishing shopSpellbook shop (+1 market stall)Enchanting shopStaff shop (+ 1 market stall)FloristBakery (+2 market stalls)MeaderyVarious Food vendor stallsJeweller (+1 Market stall) So, any suggestions on what other shops I could add, or any shops you think there should be more of (More Alchemists etc.). Thanks in advance for the feedback! :thumbsup: Link to comment Share on other sites More sharing options...
calfurius Posted February 25, 2013 Share Posted February 25, 2013 uuuh nope that's all the stores a player can need/want lol Link to comment Share on other sites More sharing options...
littleork Posted February 25, 2013 Share Posted February 25, 2013 (edited) Soul gem shop maybe? You seem to cover most of them though. Edit: Nevermind, I am gonna guess that your enchanting shop cover thoses. Edited February 25, 2013 by littleork Link to comment Share on other sites More sharing options...
Tzontlimixtli Posted February 26, 2013 Share Posted February 26, 2013 A barber shop that also does cheap and ineffective surgery! :D Link to comment Share on other sites More sharing options...
samv96UK Posted February 26, 2013 Author Share Posted February 26, 2013 uuuh nope that's all the stores a player can need/want lol I just need a few MOAR to fill in some empty buildings! More is good, right? ;) Soul gem shop maybe? You seem to cover most of them though. Edit: Nevermind, I am gonna guess that your enchanting shop cover thoses. Yeah, originally the Staffs, spellbooks and enchanting was all one shop but I split it up to fill in more empty buildings. A barber shop that also does cheap and ineffective surgery! :biggrin: Barbers! Nice idea :thumbsup: Link to comment Share on other sites More sharing options...
kromey Posted February 26, 2013 Share Posted February 26, 2013 (edited) Maybe different tailors selling different tiers of goods? E.g. one specializes in expensive clothing, while another in more practical working clothing (e.g. miner's outfit, blacksmith apron, etc.). Competition is always good, too -- who says there has to be only one baker selling sweetrolls? In the real world competition is the norm (how many competing pizza joints do you have near you?), which is something generally lacking in Skyrim. Also, I like lots of different inns/taverns. Each with their own distinct atmosphere (a dark seedy one that my assassin/thief characters would favor; a bright, cheerful, well-to-do place that my Arch-Mage would prefer; etc.). Also would be nice to have one each of a "just inn" and "just tavern" -- not all such places cater to both sets of needs! (Probably "just taverns" would be more common...) Another option to consider is a training center, where you can find a few assorted trainers. Could even go fancy and have one place a gymnasium (focusing on combat skills), one place a wannabe Winterhold College (focusing on magic skills), and hidden back in some dark corner a few shifty-looking types who can teach you the tricks of the assassin's and thief's trades. Having too many trainers in one area (i.e. in one city) might be considered OP by some, though, as in vanilla you pretty much have to travel far and wide to find all the trainers you want. (On the other hand, these are probably the same one who might consider having so many merchants in one place OP, so maybe you just want to ignore them. :wink: ) Edited February 26, 2013 by kromey Link to comment Share on other sites More sharing options...
Peccadillo Posted February 26, 2013 Share Posted February 26, 2013 I'm not sure if this constitutes what you're looking for, but you could add temples. The player could purchase religious artifacts (amulets of the Divines, books, blessed clothes or armor, etc.) and receive a blessing from each of the Nine Divines. Other than that, how about a place for fighters to gather and revel in their accomplishments? It would be like a more relaxed version of the Companions, perhaps with an odd job or two. In fact, you could make it a place for veteran Companions. Drinks, pelts, weapons, armor, and whatever else could be sold there. Those are the only ideas I have at the moment as your list is already quite extensive. Good luck, I hope this helped. Link to comment Share on other sites More sharing options...
noveltyh3ro Posted February 26, 2013 Share Posted February 26, 2013 always wanted a pet shop! Link to comment Share on other sites More sharing options...
Deleted4240918User Posted February 26, 2013 Share Posted February 26, 2013 Maybe you could add a bulding where you could get mercenary/ monster slayer/ bandit clenaser quests provided by the town's sheriff or it's Skyrim equivalent.You could implement some sort of support for your Hammerfel Bandits mod. They seem to be killing and getting away with it and no one is doing anything about it.... Link to comment Share on other sites More sharing options...
samv96UK Posted February 26, 2013 Author Share Posted February 26, 2013 Okay, thanks for the ideas everyone! Link to comment Share on other sites More sharing options...
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