Zorkaz Posted November 5, 2020 Share Posted November 5, 2020 I forgot the name of the standalone road markers (Green Arrows) responsible for prioritized NPC navigation. Does anyone remember them? Link to comment Share on other sites More sharing options...
YouDoNotKnowMyName Posted November 5, 2020 Share Posted November 5, 2020 Markers for prioritizing NPC navigation?That seems exactly what I needed here:https://forums.nexusmods.com/index.php?/topic/9219113-navmesh-is-it-possible-to-set-up-conditions-for-pathing/ Link to comment Share on other sites More sharing options...
niston Posted November 5, 2020 Share Posted November 5, 2020 Sadly I don't know what they're called, but I read somewhere those green markers only affect patrolling NPCs. Is this not true? Link to comment Share on other sites More sharing options...
Zorkaz Posted November 5, 2020 Author Share Posted November 5, 2020 Well it seems they get prioritized by travelling NPCs in general, like Vendors and Caravans. Rail tracks have those marker arrows too and affect the navmesh Link to comment Share on other sites More sharing options...
thousande Posted November 5, 2020 Share Posted November 5, 2020 xheadingmarker? Edit: xmarkerheading? :wink:AFK,https://www.creationkit.com/index.php?title=Markers Link to comment Share on other sites More sharing options...
YouDoNotKnowMyName Posted November 5, 2020 Share Posted November 5, 2020 Yeah, maybe the are just "recoloured" X-Marker-Heading - things that the NPCs "path to" ... Link to comment Share on other sites More sharing options...
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