gnarly1 Posted November 8, 2020 Share Posted November 8, 2020 I was testing a mod that changes Embershard mine and encountered a strange bug with a couple of the meshes but only when I exited and re-entered the mine. What causes this? It's like the mesh/texture turns invisible in close proximity to the player. Link to comment Share on other sites More sharing options...
Evangela Posted November 9, 2020 Share Posted November 9, 2020 They have possibly done something wrong with the room bounds. Room bounds prevents the player from rendering the entire dungeon, and instead rendering what is within the room bound they are presently in. If the room bounds aren't connected to each other properly, then you get stuff like that. Link to comment Share on other sites More sharing options...
gnarly1 Posted November 9, 2020 Author Share Posted November 9, 2020 They have possibly done something wrong with the room bounds. Room bounds prevents the player from rendering the entire dungeon, and instead rendering what is within the room bound they are presently in. If the room bounds aren't connected to each other properly, then you get stuff like that.Thanks for the reply. But that doesn't explain why it only occurs upon re-entry to the cell. Does it? Link to comment Share on other sites More sharing options...
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