Proximitus Posted March 1, 2013 Share Posted March 1, 2013 I want to edit the Combatdummy mesh, remove it's head and arms, but I can';t find a program that can do the job! I tried it in 3dsmax, but when I export them, they show up invisible in the CK Blender doesn't let me, because the nifscripts or python can't handle SKyrim's files and Nifskope isn't enough, for I need to delete some polygones, and the ones I need to delete are stuck to some that I need to keep! Link to comment Share on other sites More sharing options...
Hellscreamy Posted March 2, 2013 Share Posted March 2, 2013 You can import .nif files into Blender 2.49, but it will take a little editing of the nif files to get it working. First you need to open a .nif file in Nifskope (I use 1.1.3). When done loading go down to your block details and expand NiHeader. There you see the variables 'User Version' and 'User Version 2', which have the values 12 and 83. You'll need to change these to 11 for 'User Version' and 34 for 'User Version 2'. Save the nif-file as a new file somewhere and open it again in Nifskope. Now you'll have to do some cleaning to get the importing working, as not all branches will work in Blender.Open the branch you see and expand everything. You'll need to remove everything except NiNode, NiTriShape and NiTriShapeData and the parent nodes of them. You can do this by right-click > Branch > Remove Branch or selecting the branch and pressing Ctrl + Del. Most of the time you'll only need to remove BLightingShaderProperties, BSShaderTextureSets and bhkCollisionObjects. Save your file, open up Blender 2.49 with the scripts (I take it you already have them installed, else look in the tutorial below). Import the nif-file and start editing. It is a lengthy process and I cannot write down everything so I suggest taking a look at some tutorials. This one is the most detailed I could find: http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Skyrim._Part_1 Link to comment Share on other sites More sharing options...
Proximitus Posted March 3, 2013 Author Share Posted March 3, 2013 I tried this, but unfortunately, it didn't work :( Since I don't have any idea how blender works with this im- and exporting and the settings it has to have, I'm just doing random stuff, that don't pay out.. Link to comment Share on other sites More sharing options...
VectorPlexus Posted March 3, 2013 Share Posted March 3, 2013 follow the tutorial that was linked, its annoyingly very specific, although its perfect for someone who has never done anything like that. Link to comment Share on other sites More sharing options...
MotoSxorpio Posted July 8, 2015 Share Posted July 8, 2015 https://github.com/jonwd7/nifskope/releases Link to comment Share on other sites More sharing options...
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