Jump to content

Recommended Posts

Posted

Hmmm I have been excited about build smal hideouts on various places in NV. And now I finally have the tools/trade to do it.
I just have one simple question. What or which files are i'm suppose to upload on Nexus?
is it only the .Esp or is something more required?

Posted
If you used any custom meshes or textures, you will need to upload those as well, after ensuring you have permission. A good modder will also include a readme with installation/uninstallation instructions, an overview of the mod, and an advisory of potential conflicts.
Posted (edited)

Alright. Well what I have done is to build a shack above the Jack rabbit springs.
(whitch include a new cell. but I have only used items that already exist in the standrard FAllout NV),

Edited by Wickedforce
Posted

Well all you have to do is, create a new winrar file somewhere on your computer thats easy to get to. Add your esp to that file and in the file manager on your mod on the nexus, upload that winrar file

Posted

Sweet! Add .Esp + read me > the way to go? in that case right? ^^

Posted

is it possible to use a zip unstead of winrar, i know its almost the same thing but i dont know if the mod manager deals with both or just one

Posted

FOMM will handle 7z, RAR, and ZIP archives with (almost) equal aplomb, though the 7z code, in my experience, is the most stable.

 

I don't know about NMM, I avoid it as much as possible. :smile:

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...