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SkyRe or Requiem - Which one and why?


aciits

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Hi! I bought Skyrim shortly after it`s release but I never really got around playing it due to time shortage and frankly speaking vanilla Skyrim (just like any other Bethesda game) is just plain boring. But now I feel that this is a good time to start playing Skyrim with such a great amount of mods being available. Right now i`m trying to figure out which gameplay overhauls to use and it seems that the Requiem and SkyRe are the most popular around. So which one do you use and why? (feel free to tell me about any other good overhaul mods out there if there are any)

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Personally I am really enjoying SkyRe, with the community uncapper for additional perks (and nothing else, the rest of it didn't suit my tastes).

 

Whichever direction you choose to go, I really recommend the following mods for immersion:

No Health Regen Done Right

http://steamcommunity.com/sharedfiles/filedetails/?id=1402894

Frostfall

http://steamcommunity.com/sharedfiles/filedetails/?id=13685

True Compass

http://steamcommunity.com/sharedfiles/filedetails/?id=8787

Improved Interior Lighting (For Enhanced Lighting Mods)

http://steamcommunity.com/sharedfiles/filedetails/?id=13434

Enhanced Dynamic Weather System

http://steamcommunity.com/sharedfiles/filedetails/?id=9485

More Rain

http://steamcommunity.com/sharedfiles/filedetails/?id=8989

Vibrant Auroras

http://steamcommunity.com/sharedfiles/filedetails/?id=13641

Sounds of Skyrim, Dungeons and Wilds:

http://steamcommunity.com/sharedfiles/filedetails/?id=13231

http://steamcommunity.com/sharedfiles/filedetails/?id=9106

Realistic Lighting:

http://steamcommunity.com/sharedfiles/filedetails/?id=7648

and Spells Give Off Light:

http://steamcommunity.com/sharedfiles/filedetails/?id=8794

 

I find that this makes for an extraordinarily compelling and immersive game. The very real threat of the weather, the lack of denoted unexplored locations (or even explored locations) and quest arrows on the compass, and darkness that actually makes you greatful for nights when you can see the Auroras so the darkness isn't so pervasive. Dungeons filled with creepy sounds and patches of dark that make using Cat Eye potions (or the Khajit skill) or a torch (or with the spells give off light mod, breaking out a bright spell) in order to see makes the game feel more ominous. The battles in SkyRe are already intense, but having to put away your torch and pull out your shield, judging the location of the incoming undead by their glowing eyes...

 

It has all come together for what is hands down the most enjoyable playthroughs of Skyrim I have had so far.

 

SkyUI and such are nice, but the listed mods really all have contributed heavily to an atmosphere of a wilderness where the weather is as dangerous as the enemies, where you have to take shelter in dark and cavernous dungeons where you may meet your end... It all works together to make the world feel more alive.

 

I was using Tired and Injured

http://steamcommunity.com/sharedfiles/filedetails/?id=57552438

instead of No Health Regen Done Right but no matter how often or where I slept, my character remained permanantly "Tired" (perhaps due to the recurring disease issue) so I went with the earlier NHR:DR

I was also looking forward to Imps More Complex Needs

http://steamcommunity.com/sharedfiles/filedetails/?id=13056

to round out the immersion factor, but again the longer I slept the longer my character seemed to think they had gone without sleeping. Hopefully those issues are rounded out. I am using the beta 1.9 patch, so some of my issues with those mods may spring from there.

 

A little extra free content is always fun, too:

http://steamcommunity.com/sharedfiles/filedetails/?id=97512100

http://steamcommunity.com/workshop/filedetails/?id=16345

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