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Furniture Exit Question


Fantafaust

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Just a quick one, can furniture have a separate entrance and exit? ie let's say i made a "door" that has the character squeeze through a gap. Can they come out of the animations while remaining the on other side?

I don't usually mess with furniture, so I just don't know.

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Wait a second ....

Do you have some sort of mind-reading technology?

 

I was just thinking about the same question!

(Specifically a "door", because NPCs know how to use doors to get from one place to another, that lets the player / NPCs move through)

(NPCs don't "know" that using that furniture will get them to the other side)

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I mostly wanted to know for a mod I want to either make or convince someone to make.
There's a furniture that allows a deathclaw to peek inside a building through the doorway. I have no experience with animations, but I can of course edit a mesh. If someone can make an animation where the deathclaw exits the doorway furniture on the other side, I can script anything else that needs to happen, ie enabling a flipped version of the doorway so they can leave.

I always hated the fact that it was so easy to get away from the deathclaws, especially the one at the beginning of the game.

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