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Derok

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Is there a version with just the claws changed and having vanilla legs? I only want those wicked claws.

 

Yes, inside the alpha. You can extract malehands_0 and malehands_1 in argonian folder and replace vanilla beast hands. Sadly, I don't have my old computer so I can't be more accurate.

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Thanks! I forgot some body pieces were separate in the game. Now if only someone could make them compatible with gloves... :)

 

How hard do you think that'd be to do in nifskope with one pair of gloves/gauntlets? if I were to do it myself I mean

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It's not hard, but time consuming. First open both argonian hands and gloves (use the human version), then rename the ninode from gloves to match the one from the new hands, it should be "export". Not right click claws nitrishape, copy branch, and past it over the ninode of the gloves. Repeat the same using _1 meshes, so weight slider will work.

Ah, I haven't done new claws for females yet.

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Can't wait to see this up and working for the Khajiit. Loved the way Morrowind did the beast races, rather than the rest (yes, I know, Morrowind is the odd one out, but there's no reason something that's half-animal, half-man should look 95% human with an animal head and fur...), so I've been silently following this mod, hoping it'd get there. It'll end up being one of my must-have mods.

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Probably yes, Drohung. I have important stuff on my pc.

Documents and lot of games will related saves.

Edited by Derok
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