tritonforge Posted December 8, 2020 Share Posted December 8, 2020 In "Bandolier - Bags and Pouches" mod, the items don't have bones built in so they don't deform with the player body. I love one of them in particular, the Leather Bandolier Shoulderpad (1dr_ban_bandolierlm_0.nif + 1dr_ban_bandolierlm_1.nif)The shoulderpad doesn't move when the arm is raised. Wondering if anyone could help add bones? I tried for days in Nifskope, copying over bones from different pauldron mods, and I can't get it to work :/ Link to comment Share on other sites More sharing options...
Dragoon23 Posted December 10, 2020 Share Posted December 10, 2020 You could try using Outfit Studio to copy bone weights from a reference body/armor. YMMV since weight painting is difficult to get right imo. Link to comment Share on other sites More sharing options...
Syddraf Posted December 10, 2020 Share Posted December 10, 2020 i would very much like to see this done. ive been wanting this for a very long time Link to comment Share on other sites More sharing options...
tritonforge Posted December 10, 2020 Author Share Posted December 10, 2020 Yes! Just downloaded Outfit Studio, apparently it's the only thing that can convert obj. back to nif for SE meshes. I can't even return to nif in Nifskope from obj after tweaks in Maya. Link to comment Share on other sites More sharing options...
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