tudders3022 Posted March 10, 2013 Share Posted March 10, 2013 Can anybody give me a general idea on the polycount limitation in skyrim. I am working on a bottle to go on inn shelfs nd lootable Thanks for reading.Tony Link to comment Share on other sites More sharing options...
billyro Posted March 10, 2013 Share Posted March 10, 2013 Generally, the less (without loss of quality) the better. People probably won't download it if the bottle has an insane amount of polys. Link to comment Share on other sites More sharing options...
ghosu Posted March 10, 2013 Share Posted March 10, 2013 People probably won't download it if the bottle has an insane amount of polys....if he manages to create a bottle out of several hundred k or million polygons :D Most models are in the <2k area, though many of my weapons have 2-10k since my workflow is faster when i use more polygons (than necessary). There is a flintlock pistol mod out there with 'bout 100k polygons only for the pistol, even my old computer, Radeon 5770, 2GB and a damn old e6400 could handle it so it will be quite hard to find a veeeeery weak rig that would fail. In fact it won't count much if your bottle uses 100, 1k, 2k or 10k polygons - except you spawn several dozen of 'em. Link to comment Share on other sites More sharing options...
tudders3022 Posted March 11, 2013 Author Share Posted March 11, 2013 Sweet thats that one cleard up.Thankyou for the replys people Link to comment Share on other sites More sharing options...
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