Osuirof Posted December 23, 2020 Share Posted December 23, 2020 1. Looks like if I don't set up a merchant container for a merchant, he uses some "barebone" one with parchment, and some other clutter. Is there a way to track down that list\container\whatever, and edit it?2. If I set faction, as an owner of a merchant container, but don't set up any rank, who can access that chest? Anyone from that faction? Link to comment Share on other sites More sharing options...
Pellape Posted December 23, 2020 Share Posted December 23, 2020 (edited) 1. No - I never heard of it for sure. But if a container is made in game, you could try to find it with tcl, as it might be outside the room... It will only be in your save game, no where else. 2. Everyone from that faction and every thief or everyone with low responsibility. But it seems very rare that someone with lower responsibility will take stolen items anyway as I did test that by putting a stolen food item in front of a NPC and let it starve with responsibility 25... But if I set ownership to that faction on a container, they will use it. When I make merchants, I make their chests personal and out of sight, behind walls or where ever... So ownership is set to that merchant, except when I made my traveling merchant Bettan that sold BAB pumps and boots. Her chest was between her and the player. Edited December 23, 2020 by Pellape Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted December 23, 2020 Share Posted December 23, 2020 1 - I've always seen the merchants without a storing container add the items you sell in their personal inventory.2 - Any member of the faction. Link to comment Share on other sites More sharing options...
Osuirof Posted December 24, 2020 Author Share Posted December 24, 2020 (edited) Yes I know where the merchant containers are located. I "even" know why - robbing them blind in Morrowind, thanks to the containers in question, being in plain sight. Good times, good times...I also know that merchants unused personal inventory, gets used as merchandise. If it was that simple, I wouldn't waste your time :smile: Though, thank you for confirmation about faction ownership. To the matter at hand, I think I found the culprit: Advanced Magecraft. It runs a script (aaaScrollstuff), that places inkwell, parchment, and quill in various containers. Hell, even Tahm Blackwell got "scrolled": :D scn aaaScrollstuff ref speakerref ref container short temp Begin Function {speakerref} let container := speakerref.getmerchantcontainer printc "container: %n %i" container container printc "Speaker: %n" speakerref speakerref.setoffersbooks 1 speakerref.setoffersmiscitems 1 If ( container == 0 ) set container to speakerref endif If ( GetRandomPercent <= aaaAdvancedMagecraftQST.scrollmaterials ) Printc "Passed Chance." If ( container.getitemcount amtokenring == 0 ) printc "no ring" let temp := container.getitemcount quill01 If ( temp < 5 ) container.additemNS quill01 5 if ( getgoldvalue quill01 == 0 ) setgoldvalue 1 quill01 endif endif let temp := container.getitemcount inkwell01 if ( temp < 5 ) container.additem inkwell01 5 if ( getgoldvalue inkwell01 == 0 ) setgoldvalue 5 inkwell01 endif endif let temp := container.getitemcount blanksheet if ( temp < 10 ) container.additem blanksheet 10 if ( getgoldvalue blanksheet == 0 ) setgoldvalue 1 blanksheet endif endif container.additem amtokenring 1 endif endif End Anyone interested in providing a line-by-line (parts other than additem) explanation? Edited December 24, 2020 by Osuirof Link to comment Share on other sites More sharing options...
Pellape Posted December 24, 2020 Share Posted December 24, 2020 Nope but that is a function, and something calls that function... The question is what and when? Link to comment Share on other sites More sharing options...
Pellape Posted December 24, 2020 Share Posted December 24, 2020 To find out what and when, Go to the edit menu in CS, do a text search and search for Call aaaScrollstuff or just aaaScrollstuff but if you include the Call, a list of all calling objects should pop up under the [Objects, etc] tab Link to comment Share on other sites More sharing options...
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