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Posted

Using XWAencode and or Yakitori some .wav files cannot be converted into .xwm.

And yes I read the tutorials about the bitrates and whatnot, yet regardless of the settings one or two files refuse to get converted

 

Does anyone have encountered this problem or something similar and has found a solution?

 

Btw, Yakitori has this to say about the failed file:

[16] Error: Unable to convert sound file. External command xWMAEncode.exe error. ExitCode: -2147024809, CmdParam: /b 48000 "D:\Leon (I)\mods\Fallout 4\Mods\FrozenValley\Music\FrozenValley\370754__ztitchez__drone-space-wind-scifi.wav" 

"D:\Leon (I)\mods\Fallout 4\Tools\YakitoriAudioConverter v1.4-9322-1-4\YakitoriAudioConverter\Temp\ladfm4gb.qye.xwm"
ERROR: Cannot parse PCM file: invalid cbSize in format chunk

 

Posted

Did you tried letting the CK convert them for you? When you use "Create Archive" it automatically converts sound files.

Posted

As always. But this time the CK just tells me it can't run the program and proceeds without the wavs.

  • 5 weeks later...
Posted (edited)

Maybe a bit off-topic but you don't really need to convert .wav files to .xwm files.

 

You can place a .wav file (pcm_s16le) with a .lip file in an archive (they have to have the same name).

Edited by LarannKiar
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