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Please help me check mod compatibility


Sesst

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I'm starting New Vegas fresh, please help me inspect these mods for complications, redundancy, balance/difficulty, uselessness, other issues and suggestions in the list I mention below,
I know it's a lot, and if you could actually look through, it would be a big help:

 

Gameplay Changing:

Project Nevada
More Perks
A World Of Pain
New Vegas Bounties I
Perk Every Level

 

Equipments:

Weapon Mods Expanded - WMX

Weapons of the New Millenia

WME - Weapon Mod Expansion

Classic Fallout Weapons - New Vegas

 

Art/Graphics:

NMCs_Texture_Pack_For_New_Vegas
Nevada Skies - Weather Effects
EVE - Essential Visual Enhancements
Fallout Character Overhaul
Weapon Retexture Project - WRP
Weapon Animation Replacer WAR
Wasteland Flora and Terrain Overhaul
Interior Lighting Overhaul
ELECTRO-CITY - Relighting the Wasteland
Official Pipboy Readius - New Vegas Edition
FNV Realistic Wasteland Lighting
Fellout NV
OJO BUENO Texture Pack
Spice of Life - Variety Armor and Clothing Robert Breeze Type3
ENHANCED SHADERS - ENB
Fallout New Vegas Redesigned 2
aMidianBorn NV Book Of Water
POCO BUENO Texture Pack
Asurah Reanimation Pack
MGs Neat Clutter Retextures
1st Person Weapon Animation Overhaul
Improved Robots Textures

 

FIxes/Patches:

NVAC - New Vegas Anti Crash
New Vegas Stutter Remover
Project Nevada Patches
FNV 4GB Patcher
4GB Fallout New Vegas Updated
Yukichigai Unofficial Patch - YUP
Mission Mojave - Ultimate Edition - FNV Community Patch
Project Nevada - Extra Options

 

Other Utilities/Interface:

The Mod Configuration Menu
UIO - User Interface Organizer
JIP LN NVSE Plugin
New Vegas - Enhanced Camera
MTUI
The Weapon Mod Menu
The Someguy Series
4GB Fallout New Vegas
Unlimited Companions
FNVEdit
One HUD - oHUD
Weapon Animation Replacers FOMOD
Unified HUD Project - uHUD
Underground Hideout New Vegas V4-4
Sprint Mod
Centered 3rd Person Camera
Flashlight NVSE
A Familiar Friend - Pip-Boy 2500 - Handheld Pipboy
Fallout Mod Manager - FOMM - Fork
Advanced Recon Thermal Nightvision
Rudy ENB for Fallout New Vegas
Compatability Skeleton - BnB BodyExtender FAFF NVG
Collision Meshes
CASM with MCM

 

Thanks a lot!

 

 

 

 

 

 

 

 

 

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You don't state your OS, but if you are on Win 10, don't use NVSR, use New Vegas Tick Fix instead. NVSR and Win 10 don't play well together.

 

If you have two mods that change the same thing (NMC & Ojo Bueno , Fallout Redesigned & FCO), you can expect conflicts. The last file loaded will overwrite the one loaded before it.

 

Be absolutely certain you know what you are doing before you open FNVEdit. You don't have the manual listed, but you need to read the training manual before you start FNVEdit.

 

Whenever I use XEdit, I always have the manual open to check the instructions as I go along.

 

Install order is very important when using HUD mods. You should make yourself familiar with the Nexus Mods Wiki https://wiki.nexusmods.com/index.php/Fallout_New_Vegas

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You don't state your OS, but if you are on Win 10, don't use NVSR, use New Vegas Tick Fix instead. NVSR and Win 10 don't play well together.

 

If you have two mods that change the same thing (NMC & Ojo Bueno , Fallout Redesigned & FCO), you can expect conflicts. The last file loaded will overwrite the one loaded before it.

 

Be absolutely certain you know what you are doing before you open FNVEdit. You don't have the manual listed, but you need to read the training manual before you start FNVEdit.

 

Whenever I use XEdit, I always have the manual open to check the instructions as I go along.

 

Install order is very important when using HUD mods. You should make yourself familiar with the Nexus Mods Wiki https://wiki.nexusmods.com/index.php/Fallout_New_Vegas

 

These are valuable suggestions, thank you.

 

I forgot to mention, I'm noobish in the editing department, so I tend to go for mods that naturally affect the game instead of those that require too much input from the player, so I guess that means FNVEdit is out.

 

And yeah, if mods affect the same thing I guess it will be conflicting, but aside from reading description, I don't have a way to tell what files those mods will affect.

I just want to beautify as many things as possible without conflicts, starting with more popular graphic mods out there like NMCs_Texture_Pack_For_New_Vegas and Nevada Skies - Weather Effects

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The mod description are what you have to go on to determine what to use. You cannot use tow mods that change the body shape, two mods that change armor, or two mods that change the game graphics, or two mods that change the weather. That is what I mean by two mods that change the same thing.

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I would avoid Project Nevada for reasons given about halfway down this page Mods to Avoid | Viva New Vegas

And it's among the most popular mods too, shame.

 

Like they say, it's strange to replace it with smaller mods.

 

Have you felt the negative effects they claim with Project Nevada though?

I'm kinda reluctant to use those smaller mods to replace it. If it's not too bad, I'd just go for it.

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I tried it once, I had performance and stability issues along with save game bloat. Using a number of separate mods does sound counterintuitive but it makes sense, each separate mod has been designed to do one thing and is likely to do it better than one designed to do a multitude of different things, the phrase "jack of all trades, master of none" springs to mind.

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I tried it once, I had performance and stability issues along with save game bloat. Using a number of separate mods does sound counterintuitive but it makes sense, each separate mod has been designed to do one thing and is likely to do it better than one designed to do a multitude of different things, the phrase "jack of all trades, master of none" springs to mind.

Alright, then I have my answer.

That list is newly made too, so it's a godsend for someone starting NV at this time like me.

Many other mods I was about to use are also listed there, along with alternatives.

This is very good, thank you.

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