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How to get barely transparent textures?


Hoamaii

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Hi guys,

 

I need a little advice... I'm trying my hand at creating some armor mashup for male - and thanks to Nightasy's amazing tutorials, I'm starting to get some interesting results.

 

But I cannot figure out how to get finely tuned transluscent textures in Gimp 2.8. Invisible comes out fine, semi-transparent too, but whatever % I apply in the layer mask I always seem to get the exact same level of transparency (like 50% probably, looks like "see-through"). What I would like to get is barely transparent, 10 or 15%, where you can guess the body shape underneath but not actually see them - there must be something I did not get right...

 

Could someone please give me a few hints?

 

Many thanks in advance :)

 

 

 

PS. And sorry for the "strange English", not my native language, hope my question is clear enough...

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Thanks for answering, Dart98Rock.

 

Yeah, that's what I thought I was doing, adding shades of grey to the alpha channel: actually I was starting with a white background and was applying % of transparency to it, maybe I was doing it wrong?

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Thanks Montbello, but yep, I did that too... Strange. Like I said, whichever way I'm setting it in Gimp, I always get the same level of transparency, like it never varies from 50%...

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I use Photoshop CS6 so I don't really know how GIMP works. The areas on your texture file just color in the areas you want transparent you want a sliver kind of color. Try R,G,B, 230 - 200, that might give you the transparency you want. If nothing still helps look at how others have set up transparency.

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Thanks for the advice. I should try it on Photoshop too, I'm better at ease with it (use it for work) than I am with Gimp but I just did not bother to get the dds plugin for Photoshop yet. Does RGB work for dds files on Photoshop? I thought you needed to set it slightly differently for transparencies?..

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