Klofange Posted April 6, 2013 Share Posted April 6, 2013 From my understanding the soul Cairn acts as a sort of eternal afterlife for those who's souls were trapped within a soul gem, I was wondering if it would be possible to have a section of the soul Cairn where the souls of those people you trapped in black souls gems can be find in spirit form, most likely non-hostile Link to comment Share on other sites More sharing options...
Gerandirr Posted April 6, 2013 Share Posted April 6, 2013 If you like soultrapping your opponents as much as I do, the area they are in Soul Cairn would quickly become ''overpopulated''Massive FPS drop is not my kind of idea of fun.Maybe some of them ? Not every random NPC you soul trapped. Link to comment Share on other sites More sharing options...
frakle Posted April 6, 2013 Share Posted April 6, 2013 (edited) If you like soultrapping your opponents as much as I do, the area they are in Soul Cairn would quickly become ''overpopulated''Massive FPS drop is not my kind of idea of fun.Maybe some of them ? Not every random NPC you soul trapped. Perhaps you could go into your Soul Cairn prison area and "move" the souls to a different part of the Cairn, when in actuality (technically, not lore wise) they're removed from the game/killed. Or maybe only named NPCs (not NPCs like Bandits or Imperial Soldiers) Edited April 6, 2013 by frakle Link to comment Share on other sites More sharing options...
Klofange Posted April 6, 2013 Author Share Posted April 6, 2013 Maybe only named npcs, no random "bandits". Maybe just npcs who are classed as unique? Link to comment Share on other sites More sharing options...
LukeH Posted April 8, 2013 Share Posted April 8, 2013 I have this idea as an addition of my Named Souls In Gems.I need first to figure out a good technical soultion to spread them in SC on the fly without putting them in same spot or anything that ugly. There would be other problems like striping their dialogues without actually touching them or there will be a mod compatibility nightmare.If some idea hits me, I'll get to work but I'm not activly researching it. Stay tuned and maybe it will happen, but no ETA from me. Link to comment Share on other sites More sharing options...
autumnsky38 Posted April 9, 2013 Share Posted April 9, 2013 I htink you have a great idea there. I'd love to either have baddies "imprisoned" in the Soul Cairn after I kill them, or even just have their souls wandering around down there, asking questions like, "Why am I here?" etc. etc. :) I'm not a modder but will cross my fingers that LukeH or other modders here on the site will jump at this idea. :) Link to comment Share on other sites More sharing options...
AlienSensei Posted April 9, 2013 Share Posted April 9, 2013 I'd love to have Nazeem and Braith imprisoned in the soul cairn. I agree with what's mentioned above. Only named NPC's will be added, and from there (depending on how much you soul trap) 1/5 bandits/soldier/etc could go there. Why not make the soul cairn bigger while we're at it? Anyways, what would make it for me would just be the named NPC's there. Seriously, that'd be great. Link to comment Share on other sites More sharing options...
Klofange Posted April 25, 2013 Author Share Posted April 25, 2013 I wonder if we could extend the soul cairn and have different areas set up for different NPC's belonging to different factions so named storm cloak NPC's huddle, I don't know though, just seeing people there would be great and dialogue wise mist of the souls are confused anyway so they could talk absolute gibberish in theory Link to comment Share on other sites More sharing options...
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