MercyXx Posted April 7, 2013 Share Posted April 7, 2013 I'm looking to make a follower that hovers alongside you like a small dragon, or an insect follower. I cannot seem to find the right combination to make them hover alongside you. My bee npc is stuck in the ground rather than focus. And of course everyone knows the problem with the dragons, they skip along the ground to keep up with you and fly off into the sky in combat. I have been trying to manipulate the "firefly" script to make the bee hover but it doesnt work the same (obviously) as when the bee is a "critter activator." Does anyone have any idea how to make a creature hover as a method of movement? Link to comment Share on other sites More sharing options...
MercyXx Posted April 7, 2013 Author Share Posted April 7, 2013 Anyone? Link to comment Share on other sites More sharing options...
Silverfox101 Posted April 7, 2013 Share Posted April 7, 2013 try taking a look at the flame atronach, that floats a little off the ground, and you may be able to emulate the way that works, but at a different height, its probably going to use the skse, but im not 100% im just dabbling myself, but i read this last night, and noticed the flame atronach flying along beside me today, thought it might help Link to comment Share on other sites More sharing options...
Dreamsxord Posted April 7, 2013 Share Posted April 7, 2013 it would be sick if your character could hover without moving their feet, toes pointed down like a supreme boss (mages only b1tches!) Link to comment Share on other sites More sharing options...
myztikrice Posted April 7, 2013 Share Posted April 7, 2013 it would be sick if your character could hover without moving their feet, toes pointed down like a supreme boss (mages only b1tches!)http://skyrim.nexusmods.com/mods/29600 ? Link to comment Share on other sites More sharing options...
Dreamsxord Posted April 7, 2013 Share Posted April 7, 2013 it would be sick if your character could hover without moving their feet, toes pointed down like a supreme boss (mages only b1tches!)http://skyrim.nexusmods.com/mods/29600 ?dat mod! Link to comment Share on other sites More sharing options...
MercyXx Posted April 7, 2013 Author Share Posted April 7, 2013 Yeah I've been trying to force it to emulate the way that Flame Atronach, wisp mothers, and Ice wraiths float above the ground but when I get in game its still glued to the floor basically. I think the problem is that it doesn't have a skeleton or biped object for the game to understand. The bee is more or less a static object unless used as an activator, I can't seem to figure out how to make it a legit NPC character. I open the mesh .nif file for the bee in the CK and it has a texture already, but when I open it in NifSkope it has no texture and it actually has the flight animations. However, I can't seem to find any of these textures or flight animations. Any help would be appreciated. Link to comment Share on other sites More sharing options...
ArtMurder Posted April 7, 2013 Share Posted April 7, 2013 (edited) For some reason, when I read the topic my first thought was a dalek follower. http://upload.wikimedia.org/wikipedia/en/thumb/6/69/Dalek_2010_Redesign.jpg/200px-Dalek_2010_Redesign.jpg Edited April 7, 2013 by ArtMurder Link to comment Share on other sites More sharing options...
steve40 Posted April 11, 2013 Share Posted April 11, 2013 The bees have baked-in Gambryo wing flap animations, but it doesn't actually make them fly. They fly using Papyrus translation functions to move them from A to B. Papyrus can be used to activate the bee animations (playgamebryoanimation).Flame atronachs etc have built-in Havok animations and behavior files that make them hover off the ground. These animations are not compatible with the bee model. You can't see the bee textures in Nifskope because you haven't told the program where to look for the textures (Render->Settings->Rendering->Add Folder). It took me 6 months to make birds fly. Making a bee follower will require about the same effort, you will have to script every movement. In fact it will be much more difficult because the player is an unpredictable moving target. Link to comment Share on other sites More sharing options...
badgremlin Posted May 18, 2013 Share Posted May 18, 2013 Hello, I made a bee follower mod awhile back..http://tesalliance.org/forums/index.php?/files/file/1343-the-mad-bee/..also some insect and bird hovering pets..http://skyrim.nexusmods.com/mods/30622/?...maybe if you look at those it could help you. you can PM me if you want on nexus. Good luck, BG Link to comment Share on other sites More sharing options...
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