JeremeW5257 Posted April 9, 2013 Share Posted April 9, 2013 I like "tweaking" some of the armor and weapons mods just for my own personal use, but can't figure out how to change the crafting recipes for them. For example, I like using the scout armor mod, but hate that you need quicksilver Ignot to craft the scout bow. I'd like to change it to just requiring steel, iron, and leather. I know I can just add the quicksilver Ignot with console commands, but really don't like to "cheat". Link to comment Share on other sites More sharing options...
IsharaMeradin Posted April 9, 2013 Share Posted April 9, 2013 Load the mod with the CK. In the Object window go to Items > Constructible Objects then look for the recipe. If it is a new recipe added by the mod, you can sort by the Form ID # or Editor ID # to make that mods items all group together. Otherwise use the filter and type scout, should include items that have scout in the name as well as in the Editor ID Name. Once you find the form, double click on it or right click and choose edit. Make the change you want, save & play. Link to comment Share on other sites More sharing options...
JeremeW5257 Posted April 9, 2013 Author Share Posted April 9, 2013 I got that far, but can't figure out HOW to change the recipe to make it. I can change the name, but that's about it. Link to comment Share on other sites More sharing options...
myztikrice Posted April 9, 2013 Share Posted April 9, 2013 Click the *all button at the bottom left and filter for temper and find the temper recipe for the item you want to change. Then just right click to delete the items you don't want it to require, or right click the blank space and select Add to add a new item requirement. Link to comment Share on other sites More sharing options...
JeremeW5257 Posted April 10, 2013 Author Share Posted April 10, 2013 Cool thanks. That's what I needed to know. Link to comment Share on other sites More sharing options...
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