Moksha8088 Posted February 13, 2021 Share Posted February 13, 2021 What could be the cause of a game crashing by opening a door or fast travel or saving? This happened after adding a mod called SNIFF (which was installed to the SKSE folder and did not have an esp or bsa). Problem still existed after removing the mod. Is there a solution other than starting a new game? I estimate that I am 3/4 finished with a quest mod heavy game. Link to comment Share on other sites More sharing options...
HadToRegister Posted February 13, 2021 Share Posted February 13, 2021 I use that mod and don't have crashing by opening a door, fast travel or saving.Because it's known that those Autosave on Wait, Travel and Transitioning (Entering a door), causes crashes, I have those turned OFF.Have you run FallrimTools on the Save game to see if there's an unattached Instance that can be removed?Also, another weird thing that has worked is Load your save, then without doing anything else, load your save again, and try and save it.This has worked for me in the past, and I found that solution on some very old threads in the Skyrim forum. Link to comment Share on other sites More sharing options...
anjenthedog Posted February 13, 2021 Share Posted February 13, 2021 Might be a leftover resource still evident in the savefile. Have you cleaned a new save (open game, open last save, resave then use fallrim on that new save) after uninstalling the mod? Link to comment Share on other sites More sharing options...
Moksha8088 Posted February 15, 2021 Author Share Posted February 15, 2021 I used Fallrim two months ago. When I rechecked it has not gained any new unattached items. Will try to resave my last save. Link to comment Share on other sites More sharing options...
anjenthedog Posted February 15, 2021 Share Posted February 15, 2021 I used Fallrim two months ago. When I rechecked it has not gained any new unattached items. Will try to resave my last save. Was that before or after you uninstalled the aforementioned SNIFF mod? If before, then open the game, open the last save, create a new save, then clean *that* save. Until you uninstall a mod and "record" that removal in a "working" save, Fallrim doesn't know what bits&pieces to parse out from that now missing mod as unattached instances or undefined threads (or whatever) Link to comment Share on other sites More sharing options...
Moksha8088 Posted February 20, 2021 Author Share Posted February 20, 2021 I used Fallrim Tools before my last mod addition (I do not want to unfairly blame SNIFF, it is just that the problems happened immediately after adding it). I also used Fallrim right after the CTDs were not resolving when trying various saves. The saves remained clean. The game loads well but still gives a CTD upon using anything, including an attempted hard save. Link to comment Share on other sites More sharing options...
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