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[LE] Help understanding BSA/ESP relationship


Sovrath

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So I just finished a mod and created the BSA.

 

I've given it to a friend to test.

 

Let's say that some things need changing: floating chair or adding a light, that sort of thing.

 

can I just change it and save it or do I have to change it, save it, and regenerate the BSA?

 

I guess my question is whether or not the BSA recognizes changes in the esp and considers it "a different version" or something.

 

I'm assuming that the only reason to create a new BSA is if I change dialogue or something like that as it would require a different audio file.

 

Thanks!

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If you just need to alter things like object placement, then you can freely make alterations without involving the .BSA.

Awesome, thank you.

 

Can I also assume that if I fix a typo then I wouldn't need to update the BSA or is that stored in some way that it's incorporated in the BSA?

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Anytime you change something that is in the BSA you need to remake it. There is also the option to not add everything to the BSA and keep them as loose files.

And there is also the fact you can add loose files that are in the BSA and the game will use them and not the ones in the BSA. All of these are useful at some point.

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