Kenway83 Posted February 19, 2021 Author Share Posted February 19, 2021 Both but mainly vanilla. I've been looking into how many settlers I sould have because my charisma is at 100 for some reason (I have no mod to do this as far as I'm aware) it's just in many settlements I have over 80 settlers.Have you come across this? I don't think this is the CTD problem because it can CTD when I'm in a settlemnt with just 20 settlers. Link to comment Share on other sites More sharing options...
HeyYou Posted February 19, 2021 Share Posted February 19, 2021 According to theory, max number of settlers is Charisma plus 10. I don't know if that also includes 'buffs' from various articles of clothing/armor though. 100 is way outta line though. That should be an indication that something in your game is indeed borked. Link to comment Share on other sites More sharing options...
fraquar Posted February 20, 2021 Share Posted February 20, 2021 Each individual mod maker makes their mods against the BASE game only.Throw 20 of them together - with no prior knowledge any of them ever existed - you increase your chances of a conflict exponentially. It's like taking ideas of people from Washington (state), Texas, Florida, Maine and North Dakota and expecting them to all be in sync - they won't. If they are, you better play the lottery that day. Here's what I do. 1) I create a game - no mods whatsoever. I play it up to the point I'm ready to take the elevator to leave Vault 111. This is my "test" save - I use it to test the combination of other mods I might want to add to see if there might be a conflict. It's not the "perfect" base, but it is close enough to help find/identify the source of 95% of mod conflicts.2) FO4Edit. This is used to check for conflicts between mod .ESP/.ESM or .ESL files. If multiple mods (2 or more) try to change the same thing - this will show you - and you will need to fix that conflict if necessary (that is if someone else hasn't already in the form of a conflict resolution patch).3) Mod Organizer 2. This is a mod manager, which has an "Experimental" feature that lets you compare your entire load order for file conflicts - by looking into the .BA2 files as well as any loose files. I'll say this, your issue seems tied to the fact that nearly 1/2 the mods in your load order affect settlements. Disable ALL of those, and my guess is your specific CTD's disappear. It's only when you find the conflicts that exist between 2 or more of those that you'll find the cause of those CTD's - which isn't the game itself. With no specifics to go on - your load order becomes moot. Nobody knows what CTD's to even look for - because you never described them. Link to comment Share on other sites More sharing options...
Kenway83 Posted February 20, 2021 Author Share Posted February 20, 2021 HeyYou, that's what I thought something is'nt right there but from what I'm seeing ingame it's not causing any problems, the game runs no different with 80 settlers to 20 not even a drop in FPS. I have alot more space in GPU and RAM memory and even the CPU tops out at 75% in all cores and as I said before the CTD happens randomly like just now I was in Sanctury building bridges fron roof tops to give the settlers a way to get down as I can't find a mod to stop teleporting on roof tops but it did'nt CTD until I went to remove the wood roof for a better one.My point is I can be in a settlement with just 20 settlers remove a bin and CTD so even though I see your point I don't believe it's linked to the CTD problem. I don't know if I'm right but it seems to CTD more often when removing items that have been there a while, like there's a problem with removing it from script. Please correct me if I'm wrong. Fraquar, I see your logic in having a test save but I didn't start to mod the game until I was about 25% through the game and I had the same problem with CTD as I do know with mods and I have read many posts saying about CTD problems from people that have not modded there game at all. I use FO4Edit with every mod I install along with Vortex and I will try Mod Organizer 2 now and see what it comes up with. I have done a complete reinstall of Fallout 4 before (twice) and the same random CTD while building (mainly removing item's) happens if the mods are there or not so I'm led to believe it is a game problem. I will report back after trying Mod Organizer 2. Link to comment Share on other sites More sharing options...
Kenway83 Posted February 21, 2021 Author Share Posted February 21, 2021 Mod Organizer 2 says 1 conflict but that's 2 parts of the same mod. Link to comment Share on other sites More sharing options...
Kenway83 Posted February 28, 2021 Author Share Posted February 28, 2021 After much testing I've come to the conclution that CTD is down to 3 things, 1) ini file settings (And no I'm not talking about modded ini file settings even though that can be a problem but to get a game working right you HAVE TO mod, edit and TEST changes on YOUR PC.) 2) Bad mods (I'm not going in to this one as I don't want to piss anyone off.) 3) Bethesda (They are great at game idea's but crap at making game's.) Link to comment Share on other sites More sharing options...
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