Jodi79 Posted April 12, 2013 Share Posted April 12, 2013 (edited) i have a problem with a script that sometimes don't inizialize himself when i load a game (not a conflict or it shouldn't work at all): is there a way to force activating from console like <command> <name of the script 1\0> ? Edited April 12, 2013 by Jodi79 Link to comment Share on other sites More sharing options...
Georgiegril Posted April 12, 2013 Share Posted April 12, 2013 UESP and the Elder scrolls wiki have lists of console commands. Your question is vague so it is hard to say, but if there is one, you should find it there Link to comment Share on other sites More sharing options...
IsharaMeradin Posted April 12, 2013 Share Posted April 12, 2013 I do not think you can activate a script from the console. A script is tied to an object and the script runs when the object participates in specific events as detailed on the script. If something isn't always triggering it is because the conditions in the script to allow whatever to happen are not what it is expecting. Would be helpful to know what the script is. Is it from a mod? Is it one you made yourself? Is it a stock script? Link to comment Share on other sites More sharing options...
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