Xilante Posted April 12, 2013 Share Posted April 12, 2013 I'll give it a shot Link to comment Share on other sites More sharing options...
repzaj1234 Posted April 12, 2013 Author Share Posted April 12, 2013 Thanks! And good luck! Link to comment Share on other sites More sharing options...
Xilante Posted April 12, 2013 Share Posted April 12, 2013 Uhm nope, can't do it, goes way beyond my capacities =P.No matter what I try, the "value" seems to be attached sideways, the only thing I thought about is reducing the value by 50% but when selling it you'll get a +50%... So for instance:A sword is worth 100 gold to buyIt's worth 40 to sell, you sell it and you actually get 80 (Gives back the "half" I took off the buying price, so theorically the selling price remains the same while the price to buy it decreases).But that goes far from what you requested I think Link to comment Share on other sites More sharing options...
foxhoman Posted April 12, 2013 Share Posted April 12, 2013 (edited) So just take it off when you're selling? problem solved? the amulet, I mean, if its affecting your sale price too. For example, when I'm smithing I wear +smithing gear, so when you're buying, wear all your better prices gear, and when your selling just take it all off and then do your selling. Edited April 12, 2013 by foxhoman Link to comment Share on other sites More sharing options...
repzaj1234 Posted April 12, 2013 Author Share Posted April 12, 2013 Uhm nope, can't do it, goes way beyond my capacities =P.No matter what I try, the "value" seems to be attached sideways, the only thing I thought about is reducing the value by 50% but when selling it you'll get a +50%... So for instance:A sword is worth 100 gold to buyIt's worth 40 to sell, you sell it and you actually get 80 (Gives back the "half" I took off the buying price, so theorically the selling price remains the same while the price to buy it decreases).But that goes far from what you requested I thinkGah, I think it's impossible to separate the buying and selling prices when it comes to that. Thanks for trying man, appreciate the kindness. I might just do what fox suggested, though a bit tedious >< Link to comment Share on other sites More sharing options...
foxhoman Posted April 12, 2013 Share Posted April 12, 2013 Uhm nope, can't do it, goes way beyond my capacities =P.No matter what I try, the "value" seems to be attached sideways, the only thing I thought about is reducing the value by 50% but when selling it you'll get a +50%... So for instance:A sword is worth 100 gold to buyIt's worth 40 to sell, you sell it and you actually get 80 (Gives back the "half" I took off the buying price, so theorically the selling price remains the same while the price to buy it decreases).But that goes far from what you requested I thinkGah, I think it's impossible to separate the buying and selling prices when it comes to that. Thanks for trying man, appreciate the kindness. I might just do what fox suggested, though a bit tedious ><can't be more tedious then trying to mod the game, though. :thumbsup: Link to comment Share on other sites More sharing options...
repzaj1234 Posted April 12, 2013 Author Share Posted April 12, 2013 Uhm nope, can't do it, goes way beyond my capacities =P.No matter what I try, the "value" seems to be attached sideways, the only thing I thought about is reducing the value by 50% but when selling it you'll get a +50%... So for instance:A sword is worth 100 gold to buyIt's worth 40 to sell, you sell it and you actually get 80 (Gives back the "half" I took off the buying price, so theorically the selling price remains the same while the price to buy it decreases).But that goes far from what you requested I thinkGah, I think it's impossible to separate the buying and selling prices when it comes to that. Thanks for trying man, appreciate the kindness. I might just do what fox suggested, though a bit tedious ><can't be more tedious then trying to mod the game, though. :thumbsup:True that, good thing for hotkeys! Link to comment Share on other sites More sharing options...
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