Zorkaz Posted February 27, 2021 Share Posted February 27, 2021 While looking at various driveable mods I discovered that they useIsBeingRidden() and IsOnMount() as if conditions. But I couldn't find the active counterparts. How can somebody mount a furniture or NPC in the first place? Link to comment Share on other sites More sharing options...
SKKmods Posted February 27, 2021 Share Posted February 27, 2021 Typically Activate() or SnapIntoInteraction() Link to comment Share on other sites More sharing options...
Zorkaz Posted February 27, 2021 Author Share Posted February 27, 2021 Thx Link to comment Share on other sites More sharing options...
PJMail Posted February 28, 2021 Share Posted February 28, 2021 To use Activate() you need the full animation linked in via ActioninteractionEnter through the appropriate idle's (look in the CK under animations... for the approropriate Actor behaviour - usually "character/animations/furniture" for the player) - you need an enter havok (EnterFromStand.hkx). All very complex so just take the simple way and use game.getplayer().snapintointeraction(furnitureNPC) which istantly attaches you. Link to comment Share on other sites More sharing options...
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