Jump to content

About IsBeingRidden() and IsOnMount()


Zorkaz

Recommended Posts

While looking at various driveable mods I discovered that they use

IsBeingRidden() and IsOnMount() as if conditions.

 

But I couldn't find the active counterparts. How can somebody mount a furniture or NPC in the first place?

Link to comment
Share on other sites

To use Activate() you need the full animation linked in via ActioninteractionEnter through the appropriate idle's (look in the CK under animations... for the approropriate Actor behaviour - usually "character/animations/furniture" for the player) - you need an enter havok (EnterFromStand.hkx). All very complex so just take the simple way and use game.getplayer().snapintointeraction(furnitureNPC) which istantly attaches you.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...