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Adding markers to objects


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I've been looking at chairs and benches in the CK, I cannot workout how the markers are made part of the object.

Just dragging the bench/chair into a space is suifficient to create an object in game that the player can sit on, no activator is necessary.

 

So how do these objects have markers attached that do not require an activator or script?

 

diziet

 

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Ah, then my cunning plan to change the nif file with an invisible one to make an invisible chair won't work. Of course that still leaves the question, what are the CKs invisible chairs for? Since their nifs have the markers built in but place on ingame and you can't sit.

It just seems a little odd that I can't drag a marker/invisible chair to a spot in the CK and have player sit there without doing the whole invisible activator and script thing, which is very fiddly:)

 

 

diziet

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They are used by npcs in-game while 'Sandboxing', like sitting on a log, they can be used by the player as long as they have their appropriate flags checked.

 

You can make an 'Invisible Chair' using any chair furniture as long as you check the flag "Is a Marker".

 

The furnitures actually do send an "Activate" event, but the game it's hard coded to identify the "Activate' event send by the "Furniture Marker Object" to trigger the corresponding functions without the need of a script attached to it.
* The furnitures are actually 'Activators'.
Edited by maxarturo
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They are used by npcs in-game while 'Sandboxing', like sitting on a log, they can be used by the player as long as they have their appropriate flags checked.

 

You can make an 'Invisible Chair' using any chair furniture as long as you check the flag "Is a Marker".

 

The furnitures actually do send an "Activate" event, but the game it's hard coded to identify the "Activate' event send by the "Furniture Marker Object" to trigger the corresponding functions without the need of a script attached to it.
* The furnitures are actually 'Activators'.

 

Ah, this is interesting, I shall have another go!:)

 

diziet

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