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New to moding, Fall Out won't load...


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I've deleted and changed things... and I still crash... I had it so it was at the start screen but then it froze what is the pinnacle piece that I'm missing...




Fallout3.esm

Anchorage.esm

ThePitt.esm

StreetLights.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CRAFT.esm

CALIBR.esm

Project Beauty.esm

Mothership Crew.esm

EVE.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

DCInteriors_ComboEdition.esm

FO3 Wanderers Edition - Alternate Travel.esp

darnifieduif3.esp

Project Beauty- Broken Steel.esp

Project Beauty- Point Lookout.esp

Project Beauty HD version [Hair Fix].esp

CRAFT - Activation Perk.esp

CRAFT - Clutter Conversions.esp

CRAFT - Workbench Replacement.esp

CALIBRxMerchant.esp

UndergroundHideout.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

FO3 Wanderers Edition - Project Beauty.esp

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

Stealthboy Recon Armor - CRAFT.esp

CALIBR Ammo Schematics - CRAFT.esp

EVE.esp

EVE Operation Anchorage.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE Anchorage - FWE DLC Anchorage.esp

EVE - FWE with WeaponModKits.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Project Beauty.esp

Mart's Mutant Mod - FWE Master Release.esp

Mart's Mutant Mod - FWE Master Release + DLCs.esp

Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

Mart's Mutant Mod - Project Beauty + FWE.esp

Fellout-Full.esp

CRAFTHelper_ReplaceWorkbenchScript.esp

CRAFTHelper_ReplaceWorkbenchScriptFWE.esp


Total active plugins: 63

Total plugins: 63


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I've went into the fallout.ini file and changed

 

 

bUseThreadedAI=1 ----- bUseThreadedAI=0 ( this was the before)

 

INumHwThreads=2 ---- that was placed about the [Display}

 

and for the darnifieduif.esp it told me to change a script piece...

 

at this point I'm a little lost and I don't know if it is smarter to trash this whole project and start again and if I do what is the best tutorial for this... and in what order should I download and test each mod cause I don't want to do anything out of order.

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BlackstarAlchemist,

 

Since you know that the game will run without mods, you should follow the advice as shown here: http://forums.nexusmods.com/index.php?/topic/652876-fallout-3-modding-and-you/

I suggest you start with FWE and DarNUI first.

 

Also, the change you made to the Fallout.ini was incorrect. In the general section, you change bUseThreadedAI=1, then add INumHwThreads=2 immediately under it so it looks like this:

 

bUseThreadedAI=1

INumHwThreads=2

 

Equipment sepcifications are the type and speed of your CPU, make and model of your GPU and the amount of RAM you have installed. Since the game does run unmodded, this information is unnecessary.

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Ok forget everything now I restarted everything deleting all my material and now I can't play the game at all it instantly crashes with no mods or anything added...

 

Any ideas? I have a Gforce 560 ti gaming card, 800 watt power supply and two hard drives... the game is saved on my E drive that is 1TB. I don't think it should be graphics or memory at this point..

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