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My Game Keeps Crashing


shotgun188

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Like the title suggests, my game keeps crashing. I think it is because of my mods and ini but Boss doesn't detect much wrong, and I still get a couple random crashes when I delete my ini(but with my edited ini I crashed before the game even loaded saves and loaded me into the starting area on Evrae). Here's my mod list:

 

  • Oblivion.esm Active
  • TR_OoT_Main.esm Active
  • All Natural Base.esm Version 1.3.2 Active
  • Unofficial Oblivion Patch.esp Version 3.4.0 Active
    • Error: Error: The modification date of "Unofficial Oblivion Patch.esp" cannot be written! Filesystem response: "boost::filesystem::last_write_time: Access is denied: "C:\Program Files (x86)\Bethesda Softworks\Oblivion\Data\Unofficial Oblivion Patch.esp"".
    • Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://oblivion.nexusmods.com/mods/28537
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version).
  • DLCShiveringIsles.esp Active
    • Error: Error: The modification date of "DLCShiveringIsles.esp" cannot be written! Filesystem response: "boost::filesystem::last_write_time: Access is denied: "C:\Program Files (x86)\Bethesda Softworks\Oblivion\Data\DLCShiveringIsles.esp"".
  • All Natural.esp Version 1.33 Active
    • Note: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch.
    • Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}}
  • All Natural - SI.esp Version 1.3.2 Active
    • Note: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch.
    • Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}}
  • OBGE - Liquid Water.esp Active
  • Idle Dialogue.esp Version 1.3 Active
  • All Natural - Real Lights.esp Version 1.3.2 Active
    • Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported, Scripts}}
    • Note: Do not use with original Real Lights mod.
  • RAEVWD Cities.esp Version 1.9 Active
    • Incompatible with: Better Cities, Open Cities Classic, Open Cities Reborn.
  • RAEVWD New Sheoth.esp Version 1.7 Active
  • RAEVWD Imperial City.esp Version 1.9 Active
    • Incompatible with: Better Cities' VWD plugin.
  • Dynamic Map.esp Version 2.1.1 Active
  • Arena Invisible Wall Removed.esp Active
  • Guards.esp Active
  • Side's Sailing Ships.esp Version 0.93.5 BETA Active
  • TR_Stirk.esp Version 1.3 Active
  • Knights.esp Active
    • Error: Error: The modification date of "Knights.esp" cannot be written! Filesystem response: "boost::filesystem::last_write_time: Access is denied: "C:\Program Files (x86)\Bethesda Softworks\Oblivion\Data\Knights.esp"".
    • Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Factions, Relations}}
    • Contains dirty edits: 121 ITM, 257 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide
  • ElsweyrAnequina.esp Active
  • Unofficial Elsweyr Anequina Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Actors.AIData, Actors.AIPackages, C.Light, C.Owner, Factions, Invent, Names}}
  • ElsweyrCityExtension.esp Active
    • Error: Error: The modification date of "ElsweyrCityExtension.esp" cannot be written! Filesystem response: "boost::filesystem::last_write_time: Access is denied: "C:\Program Files (x86)\Bethesda Softworks\Oblivion\Data\ElsweyrCityExtension.esp"".
    • Contains dirty edits: 19 ITM, 1 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide
  • Elsweyr plantations & co..esp Active
  • Dremora Armor by me.esp Active
  • Enhanced Vegetation [150%].esp Version 1.0 Active
    • Note: Use only one Enhanced Vegetation plugin.
  • ShippingInCyrodiil_Normal_Lights_V1-1 - With Drawbridges.esp Active
  • Alternative Start by Robert Evrae.esp Active
    • Bash Tag suggestion(s): {{BASH: Relations, Invent}}
I also have an unrecognised mod called Passengers Of Cyrodiil I think(esp is called PassengerShips_Vanilla)
Edited by shotgun188
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First and foremost, dont install oblivion in the default location...c/ program files 86.

Create a new location such as c/games/ oblivion.

You wont get windows security stopping scripts running during the game causing ctds . There are other reasons for doing this as some of wrye bash,s functions won't work properly.

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YMMV with that. I have it installed there on Win764Ult and have no probs, no crashes, Wrye 295.5 works fine.

 

I also use OBSE and Fastexit2 and again, I have no crashes and I run 200'ish mods. I don't run OBGE however so I couldn't say. I know Guards.esp caused me problems back in the day, might be worth removing that one, rebuilding your patch and fire for effect to see if it clears up the problem.

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  • 1 month later...

I got to a point in my game where crashes were near constant and I was saving every 2 minutes. I'd crash using quick travel. I'd crash on horseback...running...swimming...entering a building...going through a gate.

 

So I decided to figure this s#*! out once and for all. I have been re-installing the game and testing as I go along. One thing I have NOT done is use TES4LODGEN to generate distant LOD files. It's a bit early to know for sure, but so far I'm not crashing.

 

I'll gladly sacrifice not being able to see everything in the distance if it means I can play more than two minutes without needing to save. In case you're wondering, I do have a good computer and graphics card, so I know it's not that.

 

You may want to see about getting rid of RAEVWD, redo your LOD files and see if that stops all the crashing.

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Hi there, everyone.

I have a small issue in my game, where I get freezing everytime I load a save in which my toon is located aside a door.

At first I thought it might be because I had forgotten to unload Better Cities Classic.esp whilst I am using Open Better Cities.esp; so it might be source of the conflict most likely. So I deactivated/deleted it of course, and loaded a save near the Imperial City, Prison District side, since it's shortly after getting out of the sewers. And my game froze. I tried heading back into the tunnel to make a save where I am not inside the World space, then load it to erase all influence from Open Better Cities/Open Cities; but I still froze after loading, the exact same way I did in the Market District or inside my Elven Gardens Loft (by Carah).

Anyone might have an idea of what is causing this? I know that can't be Better Cities itself since I already used it before and never experienced this; the only difference would be that I am actually applying it to the WHOLE IC now, not sparing IC, Elven Gardens District so as to not mess up my house mod, like I used to (since it's inside the N/NW wall I feared it might jam it but it actually didn't)

Aside from this, I am now using MMM and The Lost Spires too if that can be related.

 

Here's my Load Order at the time:

 

 

01 All Natural Base.esm [Version 1.34]
02 Cobl Main.esm [Version 1.72]
03 Open Cities Resources.esm [Version 4.1.4]
04 Qarls_Harvest.esm
05 Mart's Monster Mod.esm
06 Better Cities Resources.esm [Version 5.2.5]
07 CM Partners.esm
08 Toaster Says Share v3.esm
09 TrueBankingSystem.esm
0A HorseCombatMaster.esm
0B Unofficial Oblivion Patch.esp [Version 3.4.3]
0C UOPS Additional Changes.esp
0D UOP Vampire Aging & Face Fix.esp [Version 1.0.0]
0E Oblivion Citadel Door Fix.esp
0F DLCShiveringIsles.esp
10 Unofficial Shivering Isles Patch.esp [Version 1.5.0]
11 Better Cities .esp [Version 4.7.0]
12 NaturalWeather.esp
13 Natural_Habitat_by_Max_Tael.esp
14 All Natural.esp [Version 1.34]
++ All Natural - MMM Patch.esp [Version 1.3]
15 Natural_Water_by_Max_Tael.esp
16 Better Bell Sounds.esp
17 Atmospheric Oblivion.esp
18 Immersive Interiors.esp [Version 0.8.1]
19 NW-Storms & Sound SI.esp
1A All Natural - Real Lights.esp [Version 1.34]
1B Glowing Wonders.esp
1C ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp
1D Days&Months.esp
1E Hot Coffee and Tea-Cobl.esp
1F More_Vegetables.esp
20 personality_idles4_C.esp
21 Q - More and Moldy Ingredients v1.1.esp
22 Qarls_Harvest.esp
23 Crowded Cities 30.esp
24 Crowded Cities_Open.esp
25 Crowded Roads 15.esp
26 FF_Real_Thirst.esp
27 Choices and Consequences.esp [Version 2.02]
28 DropLitTorchOBSE.esp [Version 2.4]
29 Clock Hotkey.esp
2A DLCHorseArmor.esp
2B DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8]
2C DLCOrrery.esp
2D DLCOrrery - Unofficial Patch.esp [Version 1.0.5]
2E DLCVileLair.esp
2F DLCVileLair - Unofficial Patch.esp [Version 1.0.9]
30 DLCMehrunesRazor.esp
31 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6]
32 DLCSpellTomes.esp
++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
33 VipCxj_HighHeels.esp
34 ProdigyRingCheat.esp
35 00 shield rings.esp
36 Dalls_SkyrimNords.esp
37 DMCWeapons.esp [Version 1.3]
38 Kill_Bill_Katanas.esp
39 Ring of Grace.esp
3A CL-Excalibur.esp
3B Alonso's Longxtride Sword.esp
3C Conan Swords - Atlantean 2Hand Leather Scabbard.esp
3D Damascended.esp
3E Day Walker Sword.esp
3F devsmods dragonsheart.esp
40 Excalibur.esp
41 Glypha_Eregail.esp
42 Highlander Sword.esp
43 LegendaryWeapons&Armor_2ch.esp
44 Merong - Brisingr.esp
45 Merong_Zarroc_EV.esp
46 Tempo Jewellery.esp
47 yuewangjian.esp
48 KatanasMod.esp
49 JBladesVol2.esp
4A JGoldBlossom.esp
4B LOTR Hadhafang v1.2.esp
4C VipCxjHHTest.esp
4D KAIHIME.esp
4E Gloria Armor.esp
4F Neo's Kasumi and Tina.esp
50 AyaneDOA402.esp
51 BOAdress02.esp
52 Guardswords.esp
++ Slof's Horses Essential.esp
53 DLCThievesDen.esp
** DLCThievesDen - Unofficial Patch.esp [Version 1.0.11]
54 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.11]
55 Cobl Glue.esp [Version 1.72]
56 Cobl Si.esp [Version 1.63]
57 FF_Real_Thirst, Cobl.esp
++ Cobl Tweaks.esp [Version 1.44]
** OMOBS_SI.esp [Version 2.0]
58 Mart's Monster Mod.esp
++ MMM-Cobl.esp [Version 1.69]
59 Anduril Reforged.esp
5A Abriael_Human.esp
5B Lycanthrope.esp
5C Lilarcor.esp [Version 1.4]
5D Valley_View_Estate.esp
5E ElvenGardensLoft.esp
5F DLCBattlehornCastle.esp
60 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.8]
61 DLCFrostcrag.esp
** DLCFrostcrag - Unofficial Patch.esp [Version 1.0.8]
62 Knights.esp
63 Knights - Unofficial Patch.esp [Version 1.1.3]
64 KnightlyArmory.esp
65 KnightlyArmory_OC.esp
66 DivinesChapels.esp
67 SecretOfTheGlyphs.esp [Version 1.2]
68 The Lost Spires.esp
69 Glowing Respawning Varla & Welkynd Stones 7-14 Days.esp
6A xuldarkforest.esp [Version 1.0.5]
6B xulStendarrValley.esp [Version 1.2.2]
6C xulEntiusGorge.esp [Version 1.2.1]
6D xulColovianHighlands_EV.esp [Version 1.2.2]
6E xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5]
6F xulAncientYews.esp [Version 1.4.4]
70 xulBrenaRiverRavine.esp [Version 1.1.1]
71 xulImperialIsle.esp [Version 1.6.8]
72 Salmo the Baker, Cobl.esp [Version 3.08]
73 Open Cities New Sheoth.esp [Version 2.0]
74 Natural_Vegetation_by_Max_Tael.esp
75 CompanionHorseSupportFIX forCMPartners.esp
76 DynamicFootPosition.esp
++ DynamicFootPosition_RHH_patch.esp
77 PersuasionOverhaul.esp
78 RealisticEncumbranceAndBurden(Debug).esp
79 Testing Hall Door.esp
++ Colorful Potions.esp
7A Slof's Dogs.esp
7B SSS.esp
7C RealHungerEx.esp
7D RealSleep.esp
7E Gather Ye Rosebuds.esp
7F PJs Spell Compendium - Spell Requirements.esp
80 TeachSpell.esp
81 SpellSinger.esp
82 SetBody.esp
83 Magicka Regen x2.esp
84 Oss133FrameRateOptimizer.esp
85 Caster Buffs_01.esp
++ MagicSkills Lvl-Up On Cast.esp
++ Improved Athletics Leveling X5.esp
86 CombatWarning.esp
87 NR500.esp
** SWalk.esp
++ DMC Stylish - Specialanims.esp
88 SP1stPLegs.esp
89 KamiCAS.esp [Version 2.2]
++ Item interchange - Extraction.esp [Version 0.76]
++ Item interchange - Placement.esp [Version 0.76]
++ Item interchange - Placement for Frostcrag.esp [Version 0.76]
++ Item interchange - Option, Ingredients in Bulk.esp [Version 0.76]
8A CM Partners.esp
8B X.Races.Comp.esp
8C Toaster Says Share Faction Recruitment.esp
8D CM Partners Special NPCs.esp
8E CM Partners NPC NE.esp
8F CM Partners More NPCs NE.esp
90 CM Partners Marker NPCs.esp
91 CM Partners Extra NPCs.esp
92 CM Partner Cherise Darkdae.esp
93 CompanionMaster.esp
94 Cobl Races.esp [Version 1.52]
++ Cobl Races - Balanced.esp [Version 1.52]
95 Better Cities Full.esp [Version 5.2.5]
96 Better Cities IC Waterfront.esp [Version 5.2.4]
97 Better Imperial City.esp [Version 5.2.4]
98 Better Imperial City FPS Patch.esp [Version 5.2.1]
99 Better Cities - All Natural.esp [Version 4.9.5]
9A Better Cities - Knightly Armory.esp [Version 4.8.4]
9B Better Cities - Knights of the Nine.esp [Version 5.2.4]
9C Better Cities - Skyrim Nords.esp [Version 4.8.0]
9D Better Cities - Valley View Estate.esp [Version 4.7.0]
9E Better Cities - The Lost Spires.esp [Version 5.0.0]
++ Better Cities - COBL.esp [Version 2.2]
9F Better Cities - No LEYAWIIN Flooding.esp [Version 4.9.0]
++ Better Cities - Open Better Cities.esp [Version 4.9.5]
A0 UVII.esp
A1 UVIICSInGame.esp
++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]
A2 Cobl Silent Equip Misc.esp [Version 01]
** All Natural - Indoor Weather Filter For Mods.esp [Version 1.34]
A3 DeadlyReflex 6 - Combat Moves.esp
++ Deadly Reflex 6 - HeX NifSE Patch.esp
A4 Deadly Reflex 6 - Timed Block with no damage or durability changes.esp
A5 Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
A6 Bashed Patch, 0.esp
I thought maybe the Cobl and All Natural last 3 plugins need to be moved down closer to Bashed Patch, since I tried to put DR at the end to get it to actually work, but it didn't effect much and it's still not willing to work...
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