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Spar with Followers


guitargod126

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Hey all,

 

In terms of RP, I think a mod to spar with followers would be extremely cool. Just like the spar you have with Vilkas (I think?) when he sees if you've got what it takes to join The Companions. I think that it would be 100000% useful... nay... FOOLISH for any man of combat to not spar with friends. Anyone who has ever taken a martial arts class knows that 90% of your best training is sparring... A guy with a bunch of housecarls around his property? There'd be sparring going on all the time IRL.

 

In a more practical sense other than RP: In my case I am playing on master difficulty, and sometimes it just gets a little out of my range and I suck for a while until I get enough skill points to catch up with my enemies. So, in that case I could just run home, spar with my partner and get back out there. Or, even better to me is (with SkyRe installed) I can rely almost entirely on my shield to turn the tides of a fight if I get my timing right. So not only would a sparring partner help with actual skill points, but it'd help improve the players actually skill as well.

 

Just a thought I had, I am not sure how possible it is, and even if it is possible, would it be compatible with UFO? Because if it isn't it's not worth sacrificing UFO's features.

 

Thanks for reading, all. If anyone thinks it'd be easy to make this one I'd be in their debt. Or, if someone could give me some basic instructions on how to make it myself I could give that a go as well.

 

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  • 4 months later...
  • 3 months later...

yeah sparring would definitely be a cool feature.

 

I was also thinking of a mod that tinkers with the training system to make it more realistic and immersive. At the simplest, it would remove the 5 training sessions per level and make it so that the player can only initiate a training session with a trainer during certain hours of the day and that each training session would take a certain amount of time. That way the player can't just go to a trainer at like 8 or 9 pm at night and train 5 levels within 5 seconds.... More immersive would be to add some animations to the training session. So if the player is training in alchemy, there would be an animation of the player at an alchemy table, etc.

 

Even more realistic (but also hard to do) would be for the player to pay the trainer and then have a set amount of time where the specific skill would progress faster than normal, but only if the player were training in the area of the trainer. The trainer would have a larger inventory during the training session so that the player could purchase supplies as necessary (if necessary).

 

For example, the player could go to Arcadia's Cauldron and pay her for training. Then for the next 4 hours (or whatever), the player's alchemy skills would advance at twice the rate as normal but only if the player is using Arcadia's alchemy table. And/or the player learns more about ingredients or whatever for the duration of the training session. And Arcadia would have an inventory of a ton of ingredients, maybe even at a reduced price. Another example would be to pay Vilkas for 2-handed training and then enter a brawl mode with him for part of the time and then maybe be able to train on the training dummies for the rest of the session. And of course all pertinent skills would progress faster than normal instead of just levelling up the skill. For lockpick training the player would be presented with (duh) locks to pick, but maybe not know the lock level. For speechcraft, the player would just need to talk to people in the same building or town as the trainer, and/or maybe play an instrument for a while for the public or for the jarl. For archery, player and trainer could go hunting together and/or use the archery targets. Etc. etc.

 

Anyways, would be cool if someone did this, even just the simplest change would be great :smile: And i think it would be cool to be able to spar with ANYONE. and maybe some npc's would get upset during sparring and take it a bit too far (into actual combat).

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