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Questing too fast?


engapol

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Number four: Don't do stupid quests that encourage you to fast travel (like the Thieves Guild, Dark Brotherhood, Civil War, the main quest). That's the thing about this game. They purposely design the quests to either force you to travel horrifically long distances between each objective (to pad out their time played numbers for marketing reasons), and then they wonder why people demand to be able to fast travel. Well duh.

I know there are long distances between many quest objectives, I don't mind these personally though....just more exploring and meandering as I go along.... :happy: ....takes my Dovah quite awhile to get anywhere....but hey, it's always an interesting journey... :happy: .....though to be honest I have included a couple of encounters Mods to make those journeys more interesting.

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Number four: Don't do stupid quests that encourage you to fast travel (like the Thieves Guild, Dark Brotherhood, Civil War, the main quest). That's the thing about this game. They purposely design the quests to either force you to travel horrifically long distances between each objective (to pad out their time played numbers for marketing reasons), and then they wonder why people demand to be able to fast travel. Well duh.

 

Like *Cough* Dawnguard *Cough* *Cough*.....

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When it comes to Skyrim play you can really make a boring game if you approach things wrong. If you take too much of a functionalistic approach to the game (e.g. "I want to level as little as possible so I can max enchanting first and use it to be a godly player at level 16.") you will be really powerful, but won't have a lot of fun. The same goes for quests. It seems to me that Skyrim is supposed to be role-played. If you don't role play your game will become boring and uninteresting very quickly.

 

1. Don't fast travel. (carriages are ok, but don't overuse them)

2. Don't go places where you KNOW there are quests that you want to do unless circumstances permit. Your character doesn't know what you know, so try to forget all the tricks and good quests you know about.

3. Don't power level too hard.

4. Use a range of skills (4-5 primary, 3-4 secondary, the rest tertiary)

 

Or you can go the "I want to make the game as hard as possible and make powerful enchantments early game to survive" route, but my experience has been that this gets really boring. (I've done it once. I didn't kill anything in Helgen and became a Werewolf before leveling anything. I maxed my Werewolf out and ran around Skyrim doing specific quests which gave me highly valuable items. I power-leveled enchanting to level 100, then smithing to 100, then I beat the crap out of everything.)

 

 

-Mator

Edited by matortheeternal
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