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Geck not loading objects in render windows


JessicaPH

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I have the latest version of fallout new vegas and the geck, I have geck power up a fork, fallout script extender installed, after loading the geck and then loading an interior cell I get something like this in the render window, I even tried installing everything on another computer. does anyone know how to make the objects appear?

 

 

Edited by PerpetualHappiness
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There's roommarkers in the way. Go to View>Show/Hide and check the box "Collision Objects" then you can move them out of the way temporarily or to fix it permenantly, disable roommarkers and portals in your .ini.

What you have to do is find your GECKCustom.ini and change bUseMultibounds=1 to bUseMultibounds=0

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