EpF Posted April 25, 2013 Share Posted April 25, 2013 I'm having a very frustrating time trying to make some item effect changes on Armor Enhancements. A simple example: This works: <ability name="Diamond Armor Enhancement _Stats"> <igni_burn_chance mult="false" always_random="false" min="0.05" max="0.05"/> </ability> But this doesn't: <ability name="Diamond Armor Enhancement _Stats"> <aard_knockdown_chance mult="false" always_random="false" min="0.05" max="0.05" type="bonus"/> </ability> The code for each is copied directly from the 'geralt_basic.xml' file, but one works in-game and the other doesn't. When I say 'doesn't work', my test is to go into the game and look at the Diagram for the item. For example 1 (Igni), the effects is listed, for example 2 (Aard) it is not. Can anyone help me out? Link to comment Share on other sites More sharing options...
Supamic Posted May 2, 2013 Share Posted May 2, 2013 This will deal with it because this skill on this item is not planned. Try it sometimes, e.g., herewith: <crt_knockdown mult="false" display_perc="true" always_random="false" min="0.05" max="0.05"/> Link to comment Share on other sites More sharing options...
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