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Changing the effects on an item


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I'm having a very frustrating time trying to make some item effect changes on Armor Enhancements. A simple example:

 

This works:

<ability name="Diamond Armor Enhancement _Stats">
	<igni_burn_chance mult="false" always_random="false" min="0.05" max="0.05"/>
</ability>


But this doesn't:

<ability name="Diamond Armor Enhancement _Stats">
	<aard_knockdown_chance mult="false" always_random="false" min="0.05" max="0.05" type="bonus"/>
</ability>

The code for each is copied directly from the 'geralt_basic.xml' file, but one works in-game and the other doesn't. When I say 'doesn't work', my test is to go into the game and look at the Diagram for the item. For example 1 (Igni), the effects is listed, for example 2 (Aard) it is not.

 

Can anyone help me out?

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This will deal with it because this skill on this item is not planned.

 

Try it sometimes, e.g., herewith:

 

 

<crt_knockdown mult="false" display_perc="true" always_random="false" min="0.05" max="0.05"/>

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