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How to start in console a quest in "dormant" state


ferppo

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Hi, crew!

 

I had one or two quest bugged, that showed no response to any command (start/reset/complete...etc). Only thing I got with "sqt" command is those quest are "dormant". I dunno how to activate them,I think the trigger event needed never happen but dunno how to console it... so, any ideas will be appreciated.

 

Thanks in advance

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You need to look around the net for the exact code of the quest and its sub-divisions or stages. Once you have those, you can enter the code and its subsequent stages into the console to advance the quest. So, what's the EXACT name of the quest(s) you're talking about, please?

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One of them was "Sanctuary" (talk to Preston, accept help, build defenses, food, etc, talk to Sturges an so on). I find the ID and name of the quest in the wiki...but the quest never start , no matter the command I use. Finally I use "completequest" and yes it works (but not what I want).

 

The other quest is part of "Fourville" quest mod, "The husting". Same story, disappear from Pipboy and never start. In this case I use FO4E to find the damn name and ID, but saddly "completequest" do nothing. Showed as "dormant" too.

 

I practically restart the game, Sanctuary mission was bugged again. I'm not enter in Fourville yet , so I prepared for the worst.

Edited by ferppo
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