aurreth Posted April 6, 2021 Share Posted April 6, 2021 In several places throughout the Mechanist's Lair there are floor hatches that open and deploy robots. But once they close that's it, they are done. I've taken a look under the world and the floor pieces are actually a floor and ceiling, meaning you can place things down under the hatch and they will be on a solid floor, but of course you can't get them back up again. So, request: restore these to working order, so that when you select them the hatch opens and the floor raises up to the surface. Select again to reverse. Like opening and closing a door, with a mini-elevator. See, a compact power armor station fits in them perfectly. You could use them to raise the station and power armor to the surface, work on it, then store it away again. Would be perfect for power armor or robotics factories. Link to comment Share on other sites More sharing options...
aurreth Posted April 6, 2021 Author Share Posted April 6, 2021 After some "Place Anywhere" magic, there are two pieces. The floor cap, which consists of the top ring with lights and shaft walls extending underground for the elevator; and the actual elevator, which consists of a top and bottom cap. The top elevator cap would have to be rigged to open and close like doors, and then the bottom part to raise up. The animations and scripts to do all that should be in the game already since that is how robots get raised up to attack you. It would just be necessary to change things so that could be done on command. Well, then both parts packaged up so that the structure could be built using the workshop. Link to comment Share on other sites More sharing options...
aurreth Posted April 7, 2021 Author Share Posted April 7, 2021 Wow do I hate the CK. Alright, someone give me a hint, how do I find these darn things so I can take a look at them and see if I can't whip up something myself? Link to comment Share on other sites More sharing options...
aurreth Posted April 7, 2021 Author Share Posted April 7, 2021 Ok, it's DLC01RobotLift01. That's the activator anyway. Two statics are DLCRobotLift01Static and DLC01RobotLiftShaft01. Now, putting all the pieces together into something that can be built... way above my paygrade. Link to comment Share on other sites More sharing options...
RoNin1971 Posted April 7, 2021 Share Posted April 7, 2021 For the elevator, its parts, scripts etc. just look under Miscellaneous/PackIn.There's one called "DLC01RobotLiftPackIn" which is exactly what you are looking for.The DLC01RobotLift01 part has the script.Not that it will help you much in this case.There are some tutorials out there how to use certain elevator packins to create any elevator or (sliding) door. Without any scripting and such.Did it myself a while ago.Would need to watch 'm myself again to explain though ;) Link to comment Share on other sites More sharing options...
aurreth Posted April 7, 2021 Author Share Posted April 7, 2021 For the elevator, its parts, scripts etc. just look under Miscellaneous/PackIn.There's one called "DLC01RobotLiftPackIn" which is exactly what you are looking for.The DLC01RobotLift01 part has the script.Not that it will help you much in this case.There are some tutorials out there how to use certain elevator packins to create any elevator or (sliding) door. Without any scripting and such.Did it myself a while ago.Would need to watch 'm myself again to explain though :wink: Thank you, that is incredibly helpful. Double click on that, select Render in Window, and there the whole sucker is. Now to see if I can find a non-sucky tutorial on packins. Link to comment Share on other sites More sharing options...
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