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I want to reverse one effect,


Mazdek

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One of the gazillion mods I am using is causing me and all the mobs to walk and run faster. I didn't add any for that reason, I seem to remember reading in one of the readme's that someone threw that in. I have no idea which one, and I really don't like the change. Is there a console command I can run to reset those values back to what they should be?

 

Thanks for any help and suggestions!

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I just searched my console guide & don't see anything that would change movement speed.

 

It might help if you posted your plugins.txt someone might know which mod changes it

 

on Vista it would be somewhere like...

 

C:\Users\(Username)\AppData\Local\Fallout3

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I thought of that after posting, so I opened the .esp in GECK and searched through it, couldn't find it. I saw one place where there was an entry for speed that was 100 but was labelled with a % so that didn't seem to be it. I guess I can change it and see what happens.
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open it with fomms TESSnip.

there you only see the variables the .esp contains.

identify the "speedy" ones and delete them, save (keep backup! ;) )

load fallout and try :)

 

(if the geck handles the deleting ov variables from an esp in the same manner (getting the default one instead and not setting a "zero"-Value or something), you could use the geck for this, too ...

 

If i talk rubbish, someone please correct me :)

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